HTTP | Node.js v25.9.0 Documentation Skip to content Node.js About this documentation Usage and example Assertion testing Asynchronous context tracking Async hooks Buffer C++ addons C/C++ addons with Node-API C++ embedder API Child processes Cluster Command-line options Console Crypto Debugger Deprecated APIs Diagnostics Channel DNS Domain Environment Variables Errors Events File system Globals HTTP HTTP/2 HTTPS Inspector Internationalization Modules: CommonJS modules Modules: ECMAScript modules Modules: node:module API Modules: Packages Modules: TypeScript Net Iterable Streams API OS Path Performance hooks Permissions Process Punycode Query strings Readline REPL Report Single executable applications SQLite Stream String decoder Test runner Timers TLS/SSL Trace events TTY UDP/datagram URL Utilities V8 VM WASI Web Crypto API Web Streams API Worker threads Zlib Zlib Iterable Compression Code repository and issue tracker Table of contents HTTP Class: http.Agent new Agent([options]) agent.createConnection(options[, callback]) agent.keepSocketAlive(socket) agent.reuseSocket(socket, request) agent.destroy() agent.freeSockets agent.getName([options]) agent.maxFreeSockets agent.maxSockets agent.maxTotalSockets agent.requests agent.sockets Class: http.ClientRequest Event: 'abort' Event: 'close' Event: 'connect' Event: 'continue' Event: 'finish' Event: 'information' Event: 'response' Event: 'socket' Event: 'timeout' Event: 'upgrade' request.abort() request.aborted request.connection request.cork() request.end([data[, encoding]][, callback]) request.destroy([error]) request.destroyed request.finished request.flushHeaders() request.getHeader(name) request.getHeaderNames() request.getHeaders() request.getRawHeaderNames() request.hasHeader(name) request.maxHeadersCount request.path request.method request.host request.protocol request.removeHeader(name) request.reusedSocket request.setHeader(name, value) request.setNoDelay([noDelay]) request.setSocketKeepAlive([enable][, initialDelay]) request.setTimeout(timeout[, callback]) request.socket request.uncork() request.writableEnded request.writableFinished request.write(chunk[, encoding][, callback]) Class: http.Server Event: 'checkContinue' Event: 'checkExpectation' Event: 'clientError' Event: 'close' Event: 'connect' Event: 'connection' Event: 'dropRequest' Event: 'request' Event: 'upgrade' server.close([callback]) server.closeAllConnections() server.closeIdleConnections() server.headersTimeout server.listen() server.listening server.maxHeadersCount server.requestTimeout server.setTimeout([msecs][, callback]) server.maxRequestsPerSocket server.timeout server.keepAliveTimeout server.keepAliveTimeoutBuffer server[Symbol.asyncDispose]() Class: http.ServerResponse Event: 'close' Event: 'finish' response.addTrailers(headers) response.connection response.cork() response.end([data[, encoding]][, callback]) response.finished response.flushHeaders() response.getHeader(name) response.getHeaderNames() response.getHeaders() response.hasHeader(name) response.headersSent response.removeHeader(name) response.req response.sendDate response.setHeader(name, value) response.setTimeout(msecs[, callback]) response.socket response.statusCode response.statusMessage response.strictContentLength response.uncork() response.writableEnded response.writableFinished response.write(chunk[, encoding][, callback]) response.writeContinue() response.writeEarlyHints(hints[, callback]) response.writeHead(statusCode[, statusMessage][, headers]) response.writeProcessing() Class: http.IncomingMessage Event: 'aborted' Event: 'close' message.aborted message.complete message.connection message.destroy([error]) message.headers message.headersDistinct message.httpVersion message.method message.rawHeaders message.rawTrailers message.setTimeout(msecs[, callback]) message.socket message.statusCode message.statusMessage message.trailers message.trailersDistinct message.url Class: http.OutgoingMessage Event: 'drain' Event: 'finish' Event: 'prefinish' outgoingMessage.addTrailers(headers) outgoingMessage.appendHeader(name, value) outgoingMessage.connection outgoingMessage.cork() outgoingMessage.destroy([error]) outgoingMessage.end(chunk[, encoding][, callback]) outgoingMessage.flushHeaders() outgoingMessage.getHeader(name) outgoingMessage.getHeaderNames() outgoingMessage.getHeaders() outgoingMessage.hasHeader(name) outgoingMessage.headersSent outgoingMessage.pipe() outgoingMessage.removeHeader(name) outgoingMessage.setHeader(name, value) outgoingMessage.setHeaders(headers) outgoingMessage.setTimeout(msecs[, callback]) outgoingMessage.socket outgoingMessage.uncork() outgoingMessage.writableCorked outgoingMessage.writableEnded outgoingMessage.writableFinished outgoingMessage.writableHighWaterMark outgoingMessage.writableLength outgoingMessage.writableObjectMode outgoingMessage.write(chunk[, encoding][, callback]) http.METHODS http.STATUS_CODES http.createServer([options][, requestListener]) http.get(options[, callback]) http.get(url[, options][, callback]) http.globalAgent http.maxHeaderSize http.request(options[, callback]) http.request(url[, options][, callback]) http.validateHeaderName(name[, label]) http.validateHeaderValue(name, value) http.setMaxIdleHTTPParsers(max) http.setGlobalProxyFromEnv([proxyEnv]) Class: WebSocket Built-in Proxy Support Proxy URL Format NO_PROXY Format Example HTTP Source Code: lib/http.js Stability: 2 - Stable This module, containing both a client and server, can be imported via require('node:http') (CommonJS) or import * as http from 'node:http' (ES module). The HTTP interfaces in Node.js are designed to support many features of the protocol which have been traditionally difficult to use. In particular, large, possibly chunk-encoded, messages. The interface is careful to never buffer entire requests or responses, so the user is able to stream data. HTTP message headers are represented by an object like this: content-length "123" content-type "text/plain" connection "keep-alive" host "example.com" accept "*/*" Keys are lowercased. Values are not modified. In order to support the full spectrum of possible HTTP applications, the Node.js HTTP API is very low-level. It deals with stream handling and message parsing only. It parses a message into headers and body but it does not parse the actual headers or the body. See message.headers for details on how duplicate headers are handled. The raw headers as they were received are retained in the rawHeaders property, which is an array of [key, value, key2, value2, ...] . For example, the previous message header object might have a rawHeaders list like the following: 'ConTent-Length' '123456' 'content-LENGTH' '123' 'content-type' 'text/plain' 'CONNECTION' 'keep-alive' 'Host' 'example.com' 'accepT' '*/*' Class: http.Agent Added in: v0.3.4 An Agent is responsible for managing connection persistence and reuse for HTTP clients. It maintains a queue of pending requests for a given host and port, reusing a single socket connection for each until the queue is empty, at which time the socket is either destroyed or put into a pool where it is kept to be used again for requests to the same host and port. Whether it is destroyed or pooled depends on the keepAlive option Pooled connections have TCP Keep-Alive enabled for them, but servers may still close idle connections, in which case they will be removed from the pool and a new connection will be made when a new HTTP request is made for that host and port. Servers may also refuse to allow multiple requests over the same connection, in which case the connection will have to be remade for every request and cannot be pooled. The Agent will still make the requests to that server, but each one will occur over a new connection. When a connection is closed by the client or the server, it is removed from the pool. Any unused sockets in the pool will be unrefed so as not to keep the Node.js process running when there are no outstanding requests. (see socket.unref() ). It is good practice, to destroy() an Agent instance when it is no longer in use, because unused sockets consume OS resources. Sockets are removed from an agent when the socket emits either 'close' event or an 'agentRemove' event. When intending to keep one HTTP request open for a long time without keeping it in the agent, something like the following may be done: http get (options res => // Do stuff on 'socket' socket => socket emit 'agentRemove' An agent may also be used for an individual request. By providing {agent: false} as an option to the http.get() or http.request() functions, a one-time use Agent with default options will be used for the client connection. agent:false http get hostname 'localhost' port 80 path '/' agent false // Create a new agent just for this one request }, res => // Do stuff with response new Agent([options]) Added in: v0.3.4 History Version Changes v24.7.0, v22.20.0 Add support for agentKeepAliveTimeoutBuffer v24.5.0 Add support for proxyEnv v24.5.0 Add support for defaultPort and protocol v15.6.0, v14.17.0 Change the default scheduling from 'fifo' to 'lifo'. v14.5.0, v12.19.0 Add maxTotalSockets option to agent constructor. v14.5.0, v12.20.0 Add scheduling option to specify the free socket scheduling strategy. options Set of configurable options to set on the agent. Can have the following fields: keepAlive Keep sockets around even when there are no outstanding requests, so they can be used for future requests without having to reestablish a TCP connection. Not to be confused with the keep-alive value of the Connection header. The Connection: keep-alive header is always sent when using an agent except when the Connection header is explicitly specified or when the keepAlive and maxSockets options are respectively set to false and Infinity , in which case Connection: close will be used. Default: false keepAliveMsecs When using the keepAlive option, specifies the initial delay for TCP Keep-Alive packets. Ignored when the keepAlive option is false or undefined Default: 1000 agentKeepAliveTimeoutBuffer Milliseconds to subtract from the server-provided keep-alive: timeout=... hint when determining socket expiration time. This buffer helps ensure the agent closes the socket slightly before the server does, reducing the chance of sending a request on a socket that’s about to be closed by the server. Default: 1000 maxSockets Maximum number of sockets to allow per host. If the same host opens multiple concurrent connections, each request will use new socket until the maxSockets value is reached. If the host attempts to open more connections than maxSockets the additional requests will enter into a pending request queue, and will enter active connection state when an existing connection terminates. This makes sure there are at most maxSockets active connections at any point in time, from a given host. Default: Infinity maxTotalSockets Maximum number of sockets allowed for all hosts in total. Each request will use a new socket until the maximum is reached. Default: Infinity maxFreeSockets Maximum number of sockets per host to leave open in a free state. Only relevant if keepAlive is set to true Default: 256 scheduling Scheduling strategy to apply when picking the next free socket to use. It can be 'fifo' or 'lifo' The main difference between the two scheduling strategies is that 'lifo' selects the most recently used socket, while 'fifo' selects the least recently used socket. In case of a low rate of request per second, the 'lifo' scheduling will lower the risk of picking a socket that might have been closed by the server due to inactivity. In case of a high rate of request per second, the 'fifo' scheduling will maximize the number of open sockets, while the 'lifo' scheduling will keep it as low as possible. Default: 'lifo' timeout Socket timeout in milliseconds. This will set the timeout when the socket is created. proxyEnv Environment variables for proxy configuration. See Built-in Proxy Support for details. Default: undefined HTTP_PROXY URL for the proxy server that HTTP requests should use. If undefined, no proxy is used for HTTP requests. HTTPS_PROXY URL for the proxy server that HTTPS requests should use. If undefined, no proxy is used for HTTPS requests. NO_PROXY Patterns specifying the endpoints that should not be routed through a proxy. http_proxy Same as HTTP_PROXY . If both are set, http_proxy takes precedence. https_proxy Same as HTTPS_PROXY . If both are set, https_proxy takes precedence. no_proxy Same as NO_PROXY . If both are set, no_proxy takes precedence. defaultPort Default port to use when the port is not specified in requests. Default: 80 protocol The protocol to use for the agent. Default: 'http:' options in socket.connect() are also supported. To configure any of them, a custom http.Agent instance must be created. import Agent request from 'node:http' const keepAliveAgent new Agent keepAlive true options agent keepAliveAgent request (options onResponseCallback) const http require 'node:http' const keepAliveAgent new http Agent keepAlive true options agent keepAliveAgent http request (options onResponseCallback) agent.createConnection(options[, callback]) Added in: v0.11.4 options Options containing connection details. Check net.createConnection() for the format of the options. For custom agents, this object is passed to the custom createConnection function. callback (Optional, primarily for custom agents) A function to be called by a custom createConnection implementation when the socket is created, especially for asynchronous operations. err An error object if socket creation failed. socket The created socket. Returns: The created socket. This is returned by the default implementation or by a custom synchronous createConnection implementation. If a custom createConnection uses the callback for asynchronous operation, this return value might not be the primary way to obtain the socket. Produces a socket/stream to be used for HTTP requests. By default, this function behaves identically to net.createConnection() synchronously returning the created socket. The optional callback parameter in the signature is not used by this default implementation. However, custom agents may override this method to provide greater flexibility, for example, to create sockets asynchronously. When overriding createConnection Synchronous socket creation : The overriding method can return the socket/stream directly. Asynchronous socket creation : The overriding method can accept the callback and pass the created socket/stream to it (e.g., callback(null, newSocket) ). If an error occurs during socket creation, it should be passed as the first argument to the callback (e.g., callback(err) ). The agent will call the provided createConnection function with options and this internal callback . The callback provided by the agent has a signature of (err, stream) agent.keepSocketAlive(socket) Added in: v8.1.0 socket Called when socket is detached from a request and could be persisted by the Agent . Default behavior is to: socket setKeepAlive true this keepAliveMsecs) socket unref () return true This method can be overridden by a particular Agent subclass. If this method returns a falsy value, the socket will be destroyed instead of persisting it for use with the next request. The socket argument can be an instance of , a subclass of agent.reuseSocket(socket, request) Added in: v8.1.0 socket request Called when socket is attached to request after being persisted because of the keep-alive options. Default behavior is to: socket ref () This method can be overridden by a particular Agent subclass. The socket argument can be an instance of , a subclass of agent.destroy() Added in: v0.11.4 Destroy any sockets that are currently in use by the agent. It is usually not necessary to do this. However, if using an agent with keepAlive enabled, then it is best to explicitly shut down the agent when it is no longer needed. Otherwise, sockets might stay open for quite a long time before the server terminates them. agent.freeSockets Added in: v0.11.4 History Version Changes v16.0.0 The property now has a null prototype. Type: An object which contains arrays of sockets currently awaiting use by the agent when keepAlive is enabled. Do not modify. Sockets in the freeSockets list will be automatically destroyed and removed from the array on 'timeout' agent.getName([options]) Added in: v0.11.4 History Version Changes v17.7.0, v16.15.0 The options parameter is now optional. options A set of options providing information for name generation host A domain name or IP address of the server to issue the request to port Port of remote server localAddress Local interface to bind for network connections when issuing the request family Must be 4 or 6 if this doesn't equal undefined Returns: Get a unique name for a set of request options, to determine whether a connection can be reused. For an HTTP agent, this returns host:port:localAddress or host:port:localAddress:family . For an HTTPS agent, the name includes the CA, cert, ciphers, and other HTTPS/TLS-specific options that determine socket reusability. agent.maxFreeSockets Added in: v0.11.7 Type: By default set to 256. For agents with keepAlive enabled, this sets the maximum number of sockets that will be left open in the free state. agent.maxSockets Added in: v0.3.6 Type: By default set to Infinity . Determines how many concurrent sockets the agent can have open per origin. Origin is the returned value of agent.getName() agent.maxTotalSockets Added in: v14.5.0, v12.19.0 Type: By default set to Infinity . Determines how many concurrent sockets the agent can have open. Unlike maxSockets , this parameter applies across all origins. agent.requests Added in: v0.5.9 History Version Changes v16.0.0 The property now has a null prototype. Type: An object which contains queues of requests that have not yet been assigned to sockets. Do not modify. agent.sockets Added in: v0.3.6 History Version Changes v16.0.0 The property now has a null prototype. Type: An object which contains arrays of sockets currently in use by the agent. Do not modify. Class: http.ClientRequest Added in: v0.1.17 Extends: This object is created internally and returned from http.request() . It represents an in-progress request whose header has already been queued. The header is still mutable using the setHeader(name, value) getHeader(name) removeHeader(name) API. The actual header will be sent along with the first data chunk or when calling request.end() To get the response, add a listener for 'response' to the request object. 'response' will be emitted from the request object when the response headers have been received. The 'response' event is executed with one argument which is an instance of http.IncomingMessage During the 'response' event, one can add listeners to the response object; particularly to listen for the 'data' event. If no 'response' handler is added, then the response will be entirely discarded. However, if a 'response' event handler is added, then the data from the response object must be consumed, either by calling response.read() whenever there is a 'readable' event, or by adding a 'data' handler, or by calling the .resume() method. Until the data is consumed, the 'end' event will not fire. Also, until the data is read it will consume memory that can eventually lead to a 'process out of memory' error. For backward compatibility, res will only emit 'error' if there is an 'error' listener registered. Set Content-Length header to limit the response body size. If response.strictContentLength is set to true , mismatching the Content-Length header value will result in an Error being thrown, identified by code: 'ERR_HTTP_CONTENT_LENGTH_MISMATCH' Content-Length value should be in bytes, not characters. Use Buffer.byteLength() to determine the length of the body in bytes. Event: 'abort' Added in: v1.4.1 Deprecated in: v17.0.0, v16.12.0 Stability: 0 - Deprecated. Listen for the 'close' event instead. Emitted when the request has been aborted by the client. This event is only emitted on the first call to abort() Event: 'close' Added in: v0.5.4 Indicates that the request is completed, or its underlying connection was terminated prematurely (before the response completion). Event: 'connect' Added in: v0.7.0 response socket head Emitted each time a server responds to a request with a CONNECT method. If this event is not being listened for, clients receiving a CONNECT method will have their connections closed. This event is guaranteed to be passed an instance of the class, a subclass of , unless the user specifies a socket type other than A client and server pair demonstrating how to listen for the 'connect' event: import createServer request from 'node:http' import connect from 'node:net' import URL from 'node:url' // Create an HTTP tunneling proxy const proxy createServer req res => res writeHead 200 'Content-Type' 'text/plain' res end 'okay' proxy on 'connect' req clientSocket head => // Connect to an origin server const port hostname new URL `http:// ${ req url const serverSocket connect (port || 80 hostname () => clientSocket write 'HTTP/1.1 200 Connection Established \r\n 'Proxy-agent: Node.js-Proxy \r\n \r\n serverSocket write (head) serverSocket pipe (clientSocket) clientSocket pipe (serverSocket) // Now that proxy is running proxy listen 1337 '127.0.0.1' () => // Make a request to a tunneling proxy const options port 1337 host '127.0.0.1' method 'CONNECT' path 'www.google.com:80' }; const req request (options) req end () req on 'connect' res socket head => console log 'got connected!' // Make a request over an HTTP tunnel socket write 'GET / HTTP/1.1 \r\n 'Host: www.google.com:80 \r\n 'Connection: close \r\n \r\n socket on 'data' chunk => console log (chunk toString ()) socket on 'end' () => proxy close () const http require 'node:http' const net require 'node:net' const URL require 'node:url' // Create an HTTP tunneling proxy const proxy http createServer req res => res writeHead 200 'Content-Type' 'text/plain' res end 'okay' proxy on 'connect' req clientSocket head => // Connect to an origin server const port hostname new URL `http:// ${ req url const serverSocket net connect (port || 80 hostname () => clientSocket write 'HTTP/1.1 200 Connection Established \r\n 'Proxy-agent: Node.js-Proxy \r\n \r\n serverSocket write (head) serverSocket pipe (clientSocket) clientSocket pipe (serverSocket) // Now that proxy is running proxy listen 1337 '127.0.0.1' () => // Make a request to a tunneling proxy const options port 1337 host '127.0.0.1' method 'CONNECT' path 'www.google.com:80' }; const req http request (options) req end () req on 'connect' res socket head => console log 'got connected!' // Make a request over an HTTP tunnel socket write 'GET / HTTP/1.1 \r\n 'Host: www.google.com:80 \r\n 'Connection: close \r\n \r\n socket on 'data' chunk => console log (chunk toString ()) socket on 'end' () => proxy close () Event: 'continue' Added in: v0.3.2 Emitted when the server sends a '100 Continue' HTTP response, usually because the request contained 'Expect: 100-continue'. This is an instruction that the client should send the request body. Event: 'finish' Added in: v0.3.6 Emitted when the request has been sent. More specifically, this event is emitted when the last segment of the request headers and body have been handed off to the operating system for transmission over the network. It does not imply that the server has received anything yet. Event: 'information' Added in: v10.0.0 info httpVersion httpVersionMajor httpVersionMinor statusCode statusMessage headers rawHeaders Emitted when the server sends a 1xx intermediate response (excluding 101 Upgrade). The listeners of this event will receive an object containing the HTTP version, status code, status message, key-value headers object, and array with the raw header names followed by their respective values. import request from 'node:http' const options host '127.0.0.1' port 8080 path '/length_request' }; // Make a request const req request (options) req end () req on 'information' info => console log `Got information prior to main response: ${ info statusCode const http require 'node:http' const options host '127.0.0.1' port 8080 path '/length_request' }; // Make a request const req http request (options) req end () req on 'information' info => console log `Got information prior to main response: ${ info statusCode 101 Upgrade statuses do not fire this event due to their break from the traditional HTTP request/response chain, such as web sockets, in-place TLS upgrades, or HTTP 2.0. To be notified of 101 Upgrade notices, listen for the 'upgrade' event instead. Event: 'response' Added in: v0.1.0 response Emitted when a response is received to this request. This event is emitted only once. Event: 'socket' Added in: v0.5.3 socket This event is guaranteed to be passed an instance of the class, a subclass of , unless the user specifies a socket type other than Event: 'timeout' Added in: v0.7.8 Emitted when the underlying socket times out from inactivity. This only notifies that the socket has been idle. The request must be destroyed manually. See also: request.setTimeout() Event: 'upgrade' Added in: v0.1.94 response socket head Emitted each time a server responds to a request with an upgrade. If this event is not being listened for and the response status code is 101 Switching Protocols, clients receiving an upgrade header will have their connections closed. This event is guaranteed to be passed an instance of the class, a subclass of , unless the user specifies a socket type other than A client server pair demonstrating how to listen for the 'upgrade' event. import http from 'node:http' import process from 'node:process' // Create an HTTP server const server http createServer req res => res writeHead 200 'Content-Type' 'text/plain' res end 'okay' server on 'upgrade' req socket head => socket write 'HTTP/1.1 101 Web Socket Protocol Handshake \r\n 'Upgrade: WebSocket \r\n 'Connection: Upgrade \r\n \r\n socket pipe (socket) // echo back // Now that server is running server listen 1337 '127.0.0.1' () => // make a request const options port 1337 host '127.0.0.1' headers 'Connection' 'Upgrade' 'Upgrade' 'websocket' }, }; const req http request (options) req end () req on 'upgrade' res socket upgradeHead => console log 'got upgraded!' socket end () process exit const http require 'node:http' // Create an HTTP server const server http createServer req res => res writeHead 200 'Content-Type' 'text/plain' res end 'okay' server on 'upgrade' req socket head => socket write 'HTTP/1.1 101 Web Socket Protocol Handshake \r\n 'Upgrade: WebSocket \r\n 'Connection: Upgrade \r\n \r\n socket pipe (socket) // echo back // Now that server is running server listen 1337 '127.0.0.1' () => // make a request const options port 1337 host '127.0.0.1' headers 'Connection' 'Upgrade' 'Upgrade' 'websocket' }, }; const req http request (options) req end () req on 'upgrade' res socket upgradeHead => console log 'got upgraded!' socket end () process exit request.abort() Added in: v0.3.8 Deprecated in: v14.1.0, v13.14.0 Stability: 0 - Deprecated: Use request.destroy() instead. Marks the request as aborting. Calling this will cause remaining data in the response to be dropped and the socket to be destroyed. request.aborted Added in: v0.11.14 Deprecated in: v17.0.0, v16.12.0 History Version Changes v11.0.0 The aborted property is no longer a timestamp number. Stability: 0 - Deprecated. Check request.destroyed instead. Type: The request.aborted property will be true if the request has been aborted. request.connection Added in: v0.3.0 Deprecated in: v13.0.0 Stability: 0 - Deprecated. Use request.socket Type: See request.socket request.cork() Added in: v13.2.0, v12.16.0 See writable.cork() request.end([data[, encoding]][, callback]) Added in: v0.1.90 History Version Changes v15.0.0 The data parameter can now be a Uint8Array v10.0.0 This method now returns a reference to ClientRequest data encoding callback Returns: Finishes sending the request. If any parts of the body are unsent, it will flush them to the stream. If the request is chunked, this will send the terminating '0\r\n\r\n' If data is specified, it is equivalent to calling request.write(data, encoding) followed by request.end(callback) If callback is specified, it will be called when the request stream is finished. request.destroy([error]) Added in: v0.3.0 History Version Changes v14.5.0 The function returns this for consistency with other Readable streams. error Optional, an error to emit with 'error' event. Returns: Destroy the request. Optionally emit an 'error' event, and emit a 'close' event. Calling this will cause remaining data in the response to be dropped and the socket to be destroyed. See writable.destroy() for further details. request.destroyed Added in: v14.1.0, v13.14.0 Type: Is true after request.destroy() has been called. See writable.destroyed for further details. request.finished Added in: v0.0.1 Deprecated in: v13.4.0, v12.16.0 Stability: 0 - Deprecated. Use request.writableEnded Type: The request.finished property will be true if request.end() has been called. request.end() will automatically be called if the request was initiated via http.get() request.flushHeaders() Added in: v1.6.0 Flushes the request headers. For efficiency reasons, Node.js normally buffers the request headers until request.end() is called or the first chunk of request data is written. It then tries to pack the request headers and data into a single TCP packet. That's usually desired (it saves a TCP round-trip), but not when the first data is not sent until possibly much later. request.flushHeaders() bypasses the optimization and kickstarts the request. request.getHeader(name) Added in: v1.6.0 name Returns: Reads out a header on the request. The name is case-insensitive. The type of the return value depends on the arguments provided to request.setHeader() request setHeader 'content-type' 'text/html' request setHeader 'Content-Length' Buffer byteLength (body)) request setHeader 'Cookie' 'type=ninja' 'language=javascript' ]) const contentType request getHeader 'Content-Type' // 'contentType' is 'text/html' const contentLength request getHeader 'Content-Length' // 'contentLength' is of type number const request getHeader 'Cookie' // 'cookie' is of type string[] request.getHeaderNames() Added in: v7.7.0 Returns: Returns an array containing the unique names of the current outgoing headers. All header names are lowercase. request setHeader 'Foo' 'bar' request setHeader 'Cookie' 'foo=bar' 'bar=baz' ]) const headerNames request getHeaderNames () // headerNames === ['foo', 'cookie'] request.getHeaders() Added in: v7.7.0 Returns: Returns a shallow copy of the current outgoing headers. Since a shallow copy is used, array values may be mutated without additional calls to various header-related http module methods. The keys of the returned object are the header names and the values are the respective header values. All header names are lowercase. The object returned by the request.getHeaders() method does not prototypically inherit from the JavaScript Object . This means that typical Object methods such as obj.toString() obj.hasOwnProperty() , and others are not defined and will not work request setHeader 'Foo' 'bar' request setHeader 'Cookie' 'foo=bar' 'bar=baz' ]) const headers request getHeaders () // headers === { foo: 'bar', 'cookie': ['foo=bar', 'bar=baz'] } request.getRawHeaderNames() Added in: v15.13.0, v14.17.0 Returns: Returns an array containing the unique names of the current outgoing raw headers. Header names are returned with their exact casing being set. request setHeader 'Foo' 'bar' request setHeader 'Set-Cookie' 'foo=bar' 'bar=baz' ]) const headerNames request getRawHeaderNames () // headerNames === ['Foo', 'Set-Cookie'] request.hasHeader(name) Added in: v7.7.0 name Returns: Returns true if the header identified by name is currently set in the outgoing headers. The header name matching is case-insensitive. const hasContentType request hasHeader 'content-type' request.maxHeadersCount Type: Default: 2000 Limits maximum response headers count. If set to 0, no limit will be applied. request.path Added in: v0.4.0 Type: The request path. request.method Added in: v0.1.97 Type: The request method. request.host Added in: v14.5.0, v12.19.0 Type: The request host. request.protocol Added in: v14.5.0, v12.19.0 Type: The request protocol. request.removeHeader(name) Added in: v1.6.0 name Removes a header that's already defined into headers object. request removeHeader 'Content-Type' request.reusedSocket Added in: v13.0.0, v12.16.0 Type: Whether the request is send through a reused socket. When sending request through a keep-alive enabled agent, the underlying socket might be reused. But if server closes connection at unfortunate time, client may run into a 'ECONNRESET' error. import http from 'node:http' const agent new http Agent keepAlive true // Server has a 5 seconds keep-alive timeout by default http createServer req res => res write 'hello \n res end () listen 3000 setInterval () => // Adapting a keep-alive agent http get 'http://localhost:3000' agent }, res => res on 'data' data => // Do nothing }, 5000 // Sending request on 5s interval so it's easy to hit idle timeout const http require 'node:http' const agent new http Agent keepAlive true // Server has a 5 seconds keep-alive timeout by default http createServer req res => res write 'hello \n res end () listen 3000 setInterval () => // Adapting a keep-alive agent http get 'http://localhost:3000' agent }, res => res on 'data' data => // Do nothing }, 5000 // Sending request on 5s interval so it's easy to hit idle timeout By marking a request whether it reused socket or not, we can do automatic error retry base on it. import http from 'node:http' const agent new http Agent keepAlive true function retriableRequest () const req http get 'http://localhost:3000' agent }, res => // ... on 'error' err => // Check if retry is needed if (req reusedSocket && err code === 'ECONNRESET' retriableRequest () retriableRequest () const http require 'node:http' const agent new http Agent keepAlive true function retriableRequest () const req http get 'http://localhost:3000' agent }, res => // ... on 'error' err => // Check if retry is needed if (req reusedSocket && err code === 'ECONNRESET' retriableRequest () retriableRequest () request.setHeader(name, value) Added in: v1.6.0 name value Sets a single header value for headers object. If this header already exists in the to-be-sent headers, its value will be replaced. Use an array of strings here to send multiple headers with the same name. Non-string values will be stored without modification. Therefore, request.getHeader() may return non-string values. However, the non-string values will be converted to strings for network transmission. request setHeader 'Content-Type' 'application/json' or request setHeader 'Cookie' 'type=ninja' 'language=javascript' ]) When the value is a string an exception will be thrown if it contains characters outside the latin1 encoding. If you need to pass UTF-8 characters in the value please encode the value using the RFC 8187 standard. const filename 'Rock 🎵.txt' request setHeader 'Content-Disposition' `attachment; filename*=utf-8'' ${ encodeURIComponent filename request.setNoDelay([noDelay]) Added in: v0.5.9 noDelay Once a socket is assigned to this request and is connected socket.setNoDelay() will be called. request.setSocketKeepAlive([enable][, initialDelay]) Added in: v0.5.9 enable initialDelay Once a socket is assigned to this request and is connected socket.setKeepAlive() will be called. request.setTimeout(timeout[, callback]) Added in: v0.5.9 History Version Changes v9.0.0 Consistently set socket timeout only when the socket connects. timeout Milliseconds before a request times out. callback Optional function to be called when a timeout occurs. Same as binding to the 'timeout' event. Returns: Once a socket is assigned to this request and is connected socket.setTimeout() will be called. request.socket Added in: v0.3.0 Type: Reference to the underlying socket. Usually users will not want to access this property. In particular, the socket will not emit 'readable' events because of how the protocol parser attaches to the socket. import http from 'node:http' const options host 'www.google.com' }; const req http get (options) req end () req once 'response' res => const ip req socket localAddress const port req socket localPort console log `Your IP address is ${ ip and your source port is ${ port .` // Consume response object const http require 'node:http' const options host 'www.google.com' }; const req http get (options) req end () req once 'response' res => const ip req socket localAddress const port req socket localPort console log `Your IP address is ${ ip and your source port is ${ port .` // Consume response object This property is guaranteed to be an instance of the class, a subclass of , unless the user specified a socket type other than request.uncork() Added in: v13.2.0, v12.16.0 See writable.uncork() request.writableEnded Added in: v12.9.0 Type: Is true after request.end() has been called. This property does not indicate whether the data has been flushed, for this use request.writableFinished instead. request.writableFinished Added in: v12.7.0 Type: Is true if all data has been flushed to the underlying system, immediately before the 'finish' event is emitted. request.write(chunk[, encoding][, callback]) Added in: v0.1.29 History Version Changes v15.0.0 The chunk parameter can now be a Uint8Array chunk encoding callback Returns: Sends a chunk of the body. This method can be called multiple times. If no Content-Length is set, data will automatically be encoded in HTTP Chunked transfer encoding, so that server knows when the data ends. The Transfer-Encoding: chunked header is added. Calling request.end() is necessary to finish sending the request. The encoding argument is optional and only applies when chunk is a string. Defaults to 'utf8' The callback argument is optional and will be called when this chunk of data is flushed, but only if the chunk is non-empty. Returns true if the entire data was flushed successfully to the kernel buffer. Returns false if all or part of the data was queued in user memory. 'drain' will be emitted when the buffer is free again. When write function is called with empty string or buffer, it does nothing and waits for more input. Class: http.Server Added in: v0.1.17 Extends: Event: 'checkContinue' Added in: v0.3.0 request response Emitted each time a request with an HTTP Expect: 100-continue is received. If this event is not listened for, the server will automatically respond with a 100 Continue as appropriate. Handling this event involves calling response.writeContinue() if the client should continue to send the request body, or generating an appropriate HTTP response (e.g. 400 Bad Request) if the client should not continue to send the request body. When this event is emitted and handled, the 'request' event will not be emitted. Event: 'checkExpectation' Added in: v5.5.0 request response Emitted each time a request with an HTTP Expect header is received, where the value is not 100-continue . If this event is not listened for, the server will automatically respond with a 417 Expectation Failed as appropriate. When this event is emitted and handled, the 'request' event will not be emitted. Event: 'clientError' Added in: v0.1.94 History Version Changes v12.0.0 The default behavior will return a 431 Request Header Fields Too Large if a HPE_HEADER_OVERFLOW error occurs. v9.4.0 The rawPacket is the current buffer that just parsed. Adding this buffer to the error object of 'clientError' event is to make it possible that developers can log the broken packet. v6.0.0 The default action of calling .destroy() on the socket will no longer take place if there are listeners attached for 'clientError' exception socket If a client connection emits an 'error' event, it will be forwarded here. Listener of this event is responsible for closing/destroying the underlying socket. For example, one may wish to more gracefully close the socket with a custom HTTP response instead of abruptly severing the connection. The socket must be closed or destroyed before the listener ends. This event is guaranteed to be passed an instance of the class, a subclass of , unless the user specifies a socket type other than Default behavior is to try close the socket with a HTTP '400 Bad Request', or a HTTP '431 Request Header Fields Too Large' in the case of a HPE_HEADER_OVERFLOW error. If the socket is not writable or headers of the current attached http.ServerResponse has been sent, it is immediately destroyed. socket is the net.Socket object that the error originated from. import http from 'node:http' const server http createServer req res => res end () server on 'clientError' err socket => socket end 'HTTP/1.1 400 Bad Request \r\n\r\n server listen 8000 const http require 'node:http' const server http createServer req res => res end () server on 'clientError' err socket => socket end 'HTTP/1.1 400 Bad Request \r\n\r\n server listen 8000 When the 'clientError' event occurs, there is no request or response object, so any HTTP response sent, including response headers and payload, must be written directly to the socket object. Care must be taken to ensure the response is a properly formatted HTTP response message. err is an instance of Error with two extra columns: bytesParsed : the bytes count of request packet that Node.js may have parsed correctly; rawPacket : the raw packet of current request. In some cases, the client has already received the response and/or the socket has already been destroyed, like in case of ECONNRESET errors. Before trying to send data to the socket, it is better to check that it is still writable. server on 'clientError' err socket => if (err code === 'ECONNRESET' || socket writable) return socket end 'HTTP/1.1 400 Bad Request \r\n\r\n Event: 'close' Added in: v0.1.4 Emitted when the server closes. Event: 'connect' Added in: v0.7.0 request Arguments for the HTTP request, as it is in the 'request' event socket Network socket between the server and client head The first packet of the tunneling stream (may be empty) Emitted each time a client requests an HTTP CONNECT method. If this event is not listened for, then clients requesting a CONNECT method will have their connections closed. This event is guaranteed to be passed an instance of the class, a subclass of , unless the user specifies a socket type other than After this event is emitted, the request's socket will not have a 'data' event listener, meaning it will need to be bound in order to handle data sent to the server on that socket. Event: 'connection' Added in: v0.1.0 socket This event is emitted when a new TCP stream is established. socket is typically an object of type net.Socket . Usually users will not want to access this event. In particular, the socket will not emit 'readable' events because of how the protocol parser attaches to the socket. The socket can also be accessed at request.socket This event can also be explicitly emitted by users to inject connections into the HTTP server. In that case, any Duplex stream can be passed. If socket.setTimeout() is called here, the timeout will be replaced with server.keepAliveTimeout when the socket has served a request (if server.keepAliveTimeout is non-zero). This event is guaranteed to be passed an instance of the class, a subclass of , unless the user specifies a socket type other than Event: 'dropRequest' Added in: v18.7.0, v16.17.0 request Arguments for the HTTP request, as it is in the 'request' event socket Network socket between the server and client When the number of requests on a socket reaches the threshold of server.maxRequestsPerSocket , the server will drop new requests and emit 'dropRequest' event instead, then send 503 to client. Event: 'request' Added in: v0.1.0 request response Emitted each time there is a request. There may be multiple requests per connection (in the case of HTTP Keep-Alive connections). Event: 'upgrade' Added in: v0.1.94 History Version Changes v24.9.0 Whether this event is fired can now be controlled by the shouldUpgradeCallback and sockets will be destroyed if upgraded while no event handler is listening. v10.0.0 Not listening to this event no longer causes the socket to be destroyed if a client sends an Upgrade header. request Arguments for the HTTP request, as it is in the 'request' event socket Network socket between the server and client head The first packet of the upgraded stream (may be empty) Emitted each time a client's HTTP upgrade request is accepted. By default all HTTP upgrade requests are ignored (i.e. only regular 'request' events are emitted, sticking with the normal HTTP request/response flow) unless you listen to this event, in which case they are all accepted (i.e. the 'upgrade' event is emitted instead, and future communication must handled directly through the raw socket). You can control this more precisely by using the server shouldUpgradeCallback option. Listening to this event is optional and clients cannot insist on a protocol change. After this event is emitted, the request's socket will not have a 'data' event listener, meaning it will need to be bound in order to handle data sent to the server on that socket. If an upgrade is accepted by shouldUpgradeCallback but no event handler is registered then the socket is destroyed, resulting in an immediate connection closure for the client. This event is guaranteed to be passed an instance of the class, a subclass of , unless the user specifies a socket type other than server.close([callback]) Added in: v0.1.90 History Version Changes v19.0.0 The method closes idle connections before returning. callback Stops the server from accepting new connections and closes all connections connected to this server which are not sending a request or waiting for a response. See net.Server.close() const http require 'node:http' const server http createServer keepAliveTimeout 60000 }, req res => res writeHead 200 'Content-Type' 'application/json' res end JSON stringify data 'Hello World!' )) server listen 8000 // Close the server after 10 seconds setTimeout () => server close () => console log 'server on port 8000 closed successfully' }, 10000 server.closeAllConnections() Added in: v18.2.0 Closes all established HTTP(S) connections connected to this server, including active connections connected to this server which are sending a request or waiting for a response. This does not destroy sockets upgraded to a different protocol, such as WebSocket or HTTP/2. This is a forceful way of closing all connections and should be used with caution. Whenever using this in conjunction with server.close , calling this after server.close is recommended as to avoid race conditions where new connections are created between a call to this and a call to server.close const http require 'node:http' const server http createServer keepAliveTimeout 60000 }, req res => res writeHead 200 'Content-Type' 'application/json' res end JSON stringify data 'Hello World!' )) server listen 8000 // Close the server after 10 seconds setTimeout () => server close () => console log 'server on port 8000 closed successfully' // Closes all connections, ensuring the server closes successfully server closeAllConnections () }, 10000 server.closeIdleConnections() Added in: v18.2.0 Closes all connections connected to this server which are not sending a request or waiting for a response. Starting with Node.js 19.0.0, there's no need for calling this method in conjunction with server.close to reap keep-alive connections. Using it won't cause any harm though, and it can be useful to ensure backwards compatibility for libraries and applications that need to support versions older than 19.0.0. Whenever using this in conjunction with server.close calling this after server.close is recommended as to avoid race conditions where new connections are created between a call to this and a call to server.close const http require 'node:http' const server http createServer keepAliveTimeout 60000 }, req res => res writeHead 200 'Content-Type' 'application/json' res end JSON stringify data 'Hello World!' )) server listen 8000 // Close the server after 10 seconds setTimeout () => server close () => console log 'server on port 8000 closed successfully' // Closes idle connections, such as keep-alive connections. Server will close // once remaining active connections are terminated server closeIdleConnections () }, 10000 server.headersTimeout Added in: v11.3.0, v10.14.0 History Version Changes v19.4.0, v18.14.0 The default is now set to the minimum between 60000 (60 seconds) or requestTimeout Type: Default: The minimum between server.requestTimeout or 60000 Limit the amount of time the parser will wait to receive the complete HTTP headers. If the timeout expires, the server responds with status 408 without forwarding the request to the request listener and then closes the connection. It must be set to a non-zero value (e.g. 120 seconds) to protect against potential Denial-of-Service attacks in case the server is deployed without a reverse proxy in front. server.listen() Starts the HTTP server listening for connections. This method is identical to server.listen() from net.Server server.listening Added in: v5.7.0 Type: Indicates whether or not the server is listening for connections. server.maxHeadersCount Added in: v0.7.0 Type: Default: 2000 Limits maximum incoming headers count. If set to 0, no limit will be applied. server.requestTimeout Added in: v14.11.0 History Version Changes v18.0.0 The default request timeout changed from no timeout to 300s (5 minutes). Type: Default: 300000 Sets the timeout value in milliseconds for receiving the entire request from the client. If the timeout expires, the server responds with status 408 without forwarding the request to the request listener and then closes the connection. It must be set to a non-zero value (e.g. 120 seconds) to protect against potential Denial-of-Service attacks in case the server is deployed without a reverse proxy in front. server.setTimeout([msecs][, callback]) Added in: v0.9.12 History Version Changes v13.0.0 The default timeout changed from 120s to 0 (no timeout). msecs Default: 0 (no timeout) callback Returns: Sets the timeout value for sockets, and emits a 'timeout' event on the Server object, passing the socket as an argument, if a timeout occurs. If there is a 'timeout' event listener on the Server object, then it will be called with the timed-out socket as an argument. By default, the Server does not timeout sockets. However, if a callback is assigned to the Server's 'timeout' event, timeouts must be handled explicitly. server.maxRequestsPerSocket Added in: v16.10.0 Type: Requests per socket. Default: 0 (no limit) The maximum number of requests socket can handle before closing keep alive connection. A value of will disable the limit. When the limit is reached it will set the Connection header value to close but will not actually close the connection, subsequent requests sent after the limit is reached will get 503 Service Unavailable as a response. server.timeout Added in: v0.9.12 History Version Changes v13.0.0 The default timeout changed from 120s to 0 (no timeout). Type: Timeout in milliseconds. Default: 0 (no timeout) The number of milliseconds of inactivity before a socket is presumed to have timed out. A value of will disable the timeout behavior on incoming connections. The socket timeout logic is set up on connection, so changing this value only affects new connections to the server, not any existing connections. server.keepAliveTimeout Added in: v8.0.0 Type: Timeout in milliseconds. Default: 5000 (5 seconds). The number of milliseconds of inactivity a server needs to wait for additional incoming data, after it has finished writing the last response, before a socket will be destroyed. This timeout value is combined with the server.keepAliveTimeoutBuffer option to determine the actual socket timeout, calculated as: socketTimeout = keepAliveTimeout + keepAliveTimeoutBuffer If the server receives new data before the keep-alive timeout has fired, it will reset the regular inactivity timeout, i.e., server.timeout A value of will disable the keep-alive timeout behavior on incoming connections. A value of makes the HTTP server behave similarly to Node.js versions prior to 8.0.0, which did not have a keep-alive timeout. The socket timeout logic is set up on connection, so changing this value only affects new connections to the server, not any existing connections. server.keepAliveTimeoutBuffer Added in: v24.6.0, v22.19.0 Type: Timeout in milliseconds. Default: 1000 (1 second). An additional buffer time added to the server.keepAliveTimeout to extend the internal socket timeout. This buffer helps reduce connection reset ( ECONNRESET ) errors by increasing the socket timeout slightly beyond the advertised keep-alive timeout. This option applies only to new incoming connections. server[Symbol.asyncDispose]() Added in: v20.4.0 History Version Changes v24.2.0 No longer experimental. Calls server.close() and returns a promise that fulfills when the server has closed. Class: http.ServerResponse Added in: v0.1.17 Extends: This object is created internally by an HTTP server, not by the user. It is passed as the second parameter to the 'request' event. Event: 'close' Added in: v0.6.7 Indicates that the response is completed, or its underlying connection was terminated prematurely (before the response completion). Event: 'finish' Added in: v0.3.6 Emitted when the response has been sent. More specifically, this event is emitted when the last segment of the response headers and body have been handed off to the operating system for transmission over the network. It does not imply that the client has received anything yet. response.addTrailers(headers) Added in: v0.3.0 headers This method adds HTTP trailing headers (a header but at the end of the message) to the response. Trailers will only be emitted if chunked encoding is used for the response; if it is not (e.g. if the request was HTTP/1.0), they will be silently discarded. HTTP requires the Trailer header to be sent in order to emit trailers, with a list of the header fields in its value. E.g., response writeHead 200 'Content-Type' 'text/plain' 'Trailer' 'Content-MD5' response write (fileData) response addTrailers 'Content-MD5' '7895bf4b8828b55ceaf47747b4bca667' response end () Attempting to set a header field name or value that contains invalid characters will result in a TypeError being thrown. response.connection Added in: v0.3.0 Deprecated in: v13.0.0 Stability: 0 - Deprecated. Use response.socket Type: See response.socket response.cork() Added in: v13.2.0, v12.16.0 See writable.cork() response.end([data[, encoding]][, callback]) Added in: v0.1.90 History Version Changes v15.0.0 The data parameter can now be a Uint8Array v10.0.0 This method now returns a reference to ServerResponse data encoding callback Returns: This method signals to the server that all of the response headers and body have been sent; that server should consider this message complete. The method, response.end() , MUST be called on each response. If data is specified, it is similar in effect to calling response.write(data, encoding) followed by response.end(callback) If callback is specified, it will be called when the response stream is finished. response.finished Added in: v0.0.2 Deprecated in: v13.4.0, v12.16.0 Stability: 0 - Deprecated. Use response.writableEnded Type: The response.finished property will be true if response.end() has been called. response.flushHeaders() Added in: v1.6.0 Flushes the response headers. See also: request.flushHeaders() response.getHeader(name) Added in: v0.4.0 name Returns: Reads out a header that's already been queued but not sent to the client. The name is case-insensitive. The type of the return value depends on the arguments provided to response.setHeader() response setHeader 'Content-Type' 'text/html' response setHeader 'Content-Length' Buffer byteLength (body)) response setHeader 'Set-Cookie' 'type=ninja' 'language=javascript' ]) const contentType response getHeader 'content-type' // contentType is 'text/html' const contentLength response getHeader 'Content-Length' // contentLength is of type number const setCookie response getHeader 'set-cookie' // setCookie is of type string[] response.getHeaderNames() Added in: v7.7.0 Returns: Returns an array containing the unique names of the current outgoing headers. All header names are lowercase. response setHeader 'Foo' 'bar' response setHeader 'Set-Cookie' 'foo=bar' 'bar=baz' ]) const headerNames response getHeaderNames () // headerNames === ['foo', 'set-cookie'] response.getHeaders() Added in: v7.7.0 Returns: Returns a shallow copy of the current outgoing headers. Since a shallow copy is used, array values may be mutated without additional calls to various header-related http module methods. The keys of the returned object are the header names and the values are the respective header values. All header names are lowercase. The object returned by the response.getHeaders() method does not prototypically inherit from the JavaScript Object . This means that typical Object methods such as obj.toString() obj.hasOwnProperty() , and others are not defined and will not work response setHeader 'Foo' 'bar' response setHeader 'Set-Cookie' 'foo=bar' 'bar=baz' ]) const headers response getHeaders () // headers === { foo: 'bar', 'set-cookie': ['foo=bar', 'bar=baz'] } response.hasHeader(name) Added in: v7.7.0 name Returns: Returns true if the header identified by name is currently set in the outgoing headers. The header name matching is case-insensitive. const hasContentType response hasHeader 'content-type' response.headersSent Added in: v0.9.3 Type: Boolean (read-only). True if headers were sent, false otherwise. response.removeHeader(name) Added in: v0.4.0 name Removes a header that's queued for implicit sending. response removeHeader 'Content-Encoding' response.req Added in: v15.7.0 Type: A reference to the original HTTP request object. response.sendDate Added in: v0.7.5 Type: When true, the Date header will be automatically generated and sent in the response if it is not already present in the headers. Defaults to true. This should only be disabled for testing; the Date header is required in most HTTP responses (see RFC 9110 Section 6.6.1 for details). response.setHeader(name, value) Added in: v0.4.0 name value Returns: Returns the response object. Sets a single header value for implicit headers. If this header already exists in the to-be-sent headers, its value will be replaced. Use an array of strings here to send multiple headers with the same name. Non-string values will be stored without modification. Therefore, response.getHeader() may return non-string values. However, the non-string values will be converted to strings for network transmission. The same response object is returned to the caller, to enable call chaining. response setHeader 'Content-Type' 'text/html' or response setHeader 'Set-Cookie' 'type=ninja' 'language=javascript' ]) Attempting to set a header field name or value that contains invalid characters will result in a TypeError being thrown. When headers have been set with response.setHeader() , they will be merged with any headers passed to response.writeHead() , with the headers passed to response.writeHead() given precedence. // Returns content-type = text/plain const server http createServer req res => res setHeader 'Content-Type' 'text/html' res setHeader 'X-Foo' 'bar' res writeHead 200 'Content-Type' 'text/plain' res end 'ok' If response.writeHead() method is called and this method has not been called, it will directly write the supplied header values onto the network channel without caching internally, and the response.getHeader() on the header will not yield the expected result. If progressive population of headers is desired with potential future retrieval and modification, use response.setHeader() instead of response.writeHead() response.setTimeout(msecs[, callback]) Added in: v0.9.12 msecs callback Returns: Sets the Socket's timeout value to msecs . If a callback is provided, then it is added as a listener on the 'timeout' event on the response object. If no 'timeout' listener is added to the request, the response, or the server, then sockets are destroyed when they time out. If a handler is assigned to the request, the response, or the server's 'timeout' events, timed out sockets must be handled explicitly. response.socket Added in: v0.3.0 Type: Reference to the underlying socket. Usually users will not want to access this property. In particular, the socket will not emit 'readable' events because of how the protocol parser attaches to the socket. After response.end() , the property is nulled. import http from 'node:http' const server http createServer req res => const ip res socket remoteAddress const port res socket remotePort res end `Your IP address is ${ ip and your source port is ${ port .` listen 3000 const http require 'node:http' const server http createServer req res => const ip res socket remoteAddress const port res socket remotePort res end `Your IP address is ${ ip and your source port is ${ port .` listen 3000 This property is guaranteed to be an instance of the class, a subclass of , unless the user specified a socket type other than response.statusCode Added in: v0.4.0 Type: Default: 200 When using implicit headers (not calling response.writeHead() explicitly), this property controls the status code that will be sent to the client when the headers get flushed. response statusCode 404 After response header was sent to the client, this property indicates the status code which was sent out. response.statusMessage Added in: v0.11.8 Type: When using implicit headers (not calling response.writeHead() explicitly), this property controls the status message that will be sent to the client when the headers get flushed. If this is left as undefined then the standard message for the status code will be used. response statusMessage 'Not found' After response header was sent to the client, this property indicates the status message which was sent out. response.strictContentLength Added in: v18.10.0, v16.18.0 Type: Default: false If set to true , Node.js will check whether the Content-Length header value and the size of the body, in bytes, are equal. Mismatching the Content-Length header value will result in an Error being thrown, identified by code: 'ERR_HTTP_CONTENT_LENGTH_MISMATCH' response.uncork() Added in: v13.2.0, v12.16.0 See writable.uncork() response.writableEnded Added in: v12.9.0 Type: Is true after response.end() has been called. This property does not indicate whether the data has been flushed, for this use response.writableFinished instead. response.writableFinished Added in: v12.7.0 Type: Is true if all data has been flushed to the underlying system, immediately before the 'finish' event is emitted. response.write(chunk[, encoding][, callback]) Added in: v0.1.29 History Version Changes v15.0.0 The chunk parameter can now be a Uint8Array chunk encoding Default: 'utf8' callback Returns: If this method is called and response.writeHead() has not been called, it will switch to implicit header mode and flush the implicit headers. This sends a chunk of the response body. This method may be called multiple times to provide successive parts of the body. If rejectNonStandardBodyWrites is set to true in createServer then writing to the body is not allowed when the request method or response status do not support content. If an attempt is made to write to the body for a HEAD request or as part of a 204 or 304 response, a synchronous Error with the code ERR_HTTP_BODY_NOT_ALLOWED is thrown. chunk can be a string or a buffer. If chunk is a string, the second parameter specifies how to encode it into a byte stream. callback will be called when this chunk of data is flushed. This is the raw HTTP body and has nothing to do with higher-level multi-part body encodings that may be used. The first time response.write() is called, it will send the buffered header information and the first chunk of the body to the client. The second time response.write() is called, Node.js assumes data will be streamed, and sends the new data separately. That is, the response is buffered up to the first chunk of the body. Returns true if the entire data was flushed successfully to the kernel buffer. Returns false if all or part of the data was queued in user memory. 'drain' will be emitted when the buffer is free again. response.writeContinue() Added in: v0.3.0 Sends an HTTP/1.1 100 Continue message to the client, indicating that the request body should be sent. See the 'checkContinue' event on Server response.writeEarlyHints(hints[, callback]) Added in: v18.11.0 History Version Changes v18.11.0 Allow passing hints as an object. hints callback Sends an HTTP/1.1 103 Early Hints message to the client with a Link header, indicating that the user agent can preload/preconnect the linked resources. The hints is an object containing the values of headers to be sent with early hints message. The optional callback argument will be called when the response message has been written. Example const earlyHintsLink '; rel=preload; as=style' response writeEarlyHints 'link' earlyHintsLink const earlyHintsLinks '; rel=preload; as=style' '; rel=preload; as=script' response writeEarlyHints 'link' earlyHintsLinks 'x-trace-id' 'id for diagnostics' const earlyHintsCallback () => console log 'early hints message sent' response writeEarlyHints 'link' earlyHintsLinks }, earlyHintsCallback) response.writeHead(statusCode[, statusMessage][, headers]) Added in: v0.1.30 History Version Changes v14.14.0 Allow passing headers as an array. v11.10.0, v10.17.0 Return this from writeHead() to allow chaining with end() v5.11.0, v4.4.5 RangeError is thrown if statusCode is not a number in the range [100, 999] statusCode statusMessage headers Returns: Sends a response header to the request. The status code is a 3-digit HTTP status code, like 404 . The last argument, headers , are the response headers. Optionally one can give a human-readable statusMessage as the second argument. headers may be an Array where the keys and values are in the same list. It is not a list of tuples. So, the even-numbered offsets are key values, and the odd-numbered offsets are the associated values. The array is in the same format as request.rawHeaders Returns a reference to the ServerResponse , so that calls can be chained. const body 'hello world' response writeHead 200 'Content-Length' Buffer byteLength (body) 'Content-Type' 'text/plain' end (body) This method must only be called once on a message and it must be called before response.end() is called. If response.write() or response.end() are called before calling this, the implicit/mutable headers will be calculated and call this function. When headers have been set with response.setHeader() , they will be merged with any headers passed to response.writeHead() , with the headers passed to response.writeHead() given precedence. If this method is called and response.setHeader() has not been called, it will directly write the supplied header values onto the network channel without caching internally, and the response.getHeader() on the header will not yield the expected result. If progressive population of headers is desired with potential future retrieval and modification, use response.setHeader() instead. // Returns content-type = text/plain const server http createServer req res => res setHeader 'Content-Type' 'text/html' res setHeader 'X-Foo' 'bar' res writeHead 200 'Content-Type' 'text/plain' res end 'ok' Content-Length is read in bytes, not characters. Use Buffer.byteLength() to determine the length of the body in bytes. Node.js will check whether Content-Length and the length of the body which has been transmitted are equal or not. Attempting to set a header field name or value that contains invalid characters will result in a TypeError being thrown. response.writeProcessing() Added in: v10.0.0 Sends a HTTP/1.1 102 Processing message to the client, indicating that the request body should be sent. Class: http.IncomingMessage Added in: v0.1.17 History Version Changes v15.5.0 The destroyed value returns true after the incoming data is consumed. v13.1.0, v12.16.0 The readableHighWaterMark value mirrors that of the socket. Extends: An IncomingMessage object is created by http.Server or http.ClientRequest and passed as the first argument to the 'request' and 'response' event respectively. It may be used to access response status, headers, and data. Different from its socket value which is a subclass of , the IncomingMessage itself extends and is created separately to parse and emit the incoming HTTP headers and payload, as the underlying socket may be reused multiple times in case of keep-alive. Event: 'aborted' Added in: v0.3.8 Deprecated in: v17.0.0, v16.12.0 Stability: 0 - Deprecated. Listen for 'close' event instead. Emitted when the request has been aborted. Event: 'close' Added in: v0.4.2 History Version Changes v16.0.0 The close event is now emitted when the request has been completed and not when the underlying socket is closed. Emitted when the request has been completed. message.aborted Added in: v10.1.0 Deprecated in: v17.0.0, v16.12.0 Stability: 0 - Deprecated. Check message.destroyed from Type: The message.aborted property will be true if the request has been aborted. message.complete Added in: v0.3.0 Type: The message.complete property will be true if a complete HTTP message has been received and successfully parsed. This property is particularly useful as a means of determining if a client or server fully transmitted a message before a connection was terminated: const req http request host '127.0.0.1' port 8080 method 'POST' }, res => res resume () res on 'end' () => if res complete) console error 'The connection was terminated while the message was still being sent' message.connection Added in: v0.1.90 Deprecated in: v16.0.0 Stability: 0 - Deprecated. Use message.socket Alias for message.socket message.destroy([error]) Added in: v0.3.0 History Version Changes v14.5.0, v12.19.0 The function returns this for consistency with other Readable streams. error Returns: Calls destroy() on the socket that received the IncomingMessage . If error is provided, an 'error' event is emitted on the socket and error is passed as an argument to any listeners on the event. message.headers Added in: v0.1.5 History Version Changes v19.5.0, v18.14.0 The joinDuplicateHeaders option in the http.request() and http.createServer() functions ensures that duplicate headers are not discarded, but rather combined using a comma separator, in accordance with RFC 9110 Section 5.3. v15.1.0 message.headers is now lazily computed using an accessor property on the prototype and is no longer enumerable. Type: The request/response headers object. Key-value pairs of header names and values. Header names are lower-cased. // Prints something like: // // { 'user-agent': 'curl/7.22.0', // host: '127.0.0.1:8000', // accept: '*/*' } console log (request headers) Duplicates in raw headers are handled in the following ways, depending on the header name: Duplicates of age authorization content-length content-type etag expires from host if-modified-since if-unmodified-since last-modified location max-forwards proxy-authorization referer retry-after server , or user-agent are discarded. To allow duplicate values of the headers listed above to be joined, use the option joinDuplicateHeaders in http.request() and http.createServer() . See RFC 9110 Section 5.3 for more information. set-cookie is always an array. Duplicates are added to the array. For duplicate headers, the values are joined together with For all other headers, the values are joined together with message.headersDistinct Added in: v18.3.0, v16.17.0 Type: Similar to message.headers , but there is no join logic and the values are always arrays of strings, even for headers received just once. // Prints something like: // // { 'user-agent': ['curl/7.22.0'], // host: ['127.0.0.1:8000'], // accept: ['*/*'] } console log (request headersDistinct) message.httpVersion Added in: v0.1.1 Type: In case of server request, the HTTP version sent by the client. In the case of client response, the HTTP version of the connected-to server. Probably either '1.1' or '1.0' Also message.httpVersionMajor is the first integer and message.httpVersionMinor is the second. message.method Added in: v0.1.1 Type: Only valid for request obtained from http.Server The request method as a string. Read only. Examples: 'GET' 'DELETE' message.rawHeaders Added in: v0.11.6 Type: The raw request/response headers list exactly as they were received. The keys and values are in the same list. It is not list of tuples. So, the even-numbered offsets are key values, and the odd-numbered offsets are the associated values. Header names are not lowercased, and duplicates are not merged. // Prints something like: // // [ 'user-agent', // 'this is invalid because there can be only one', // 'User-Agent', // 'curl/7.22.0', // 'Host', // '127.0.0.1:8000', // 'ACCEPT', // '*/*' ] console log (request rawHeaders) message.rawTrailers Added in: v0.11.6 Type: The raw request/response trailer keys and values exactly as they were received. Only populated at the 'end' event. message.setTimeout(msecs[, callback]) Added in: v0.5.9 msecs callback Returns: Calls message.socket.setTimeout(msecs, callback) message.socket Added in: v0.3.0 Type: The net.Socket object associated with the connection. With HTTPS support, use request.socket.getPeerCertificate() to obtain the client's authentication details. This property is guaranteed to be an instance of the class, a subclass of , unless the user specified a socket type other than or internally nulled. message.statusCode Added in: v0.1.1 Type: Only valid for response obtained from http.ClientRequest The 3-digit HTTP response status code. E.G. 404 message.statusMessage Added in: v0.11.10 Type: Only valid for response obtained from http.ClientRequest The HTTP response status message (reason phrase). E.G. OK or Internal Server Error message.trailers Added in: v0.3.0 Type: The request/response trailers object. Only populated at the 'end' event. message.trailersDistinct Added in: v18.3.0, v16.17.0 Type: Similar to message.trailers , but there is no join logic and the values are always arrays of strings, even for headers received just once. Only populated at the 'end' event. message.url Added in: v0.1.90 Type: Only valid for request obtained from http.Server Request URL string. This contains only the URL that is present in the actual HTTP request. Take the following request: GET /status?name=ryan HTTP 1.1 Accept text/plain To parse the URL into its parts: new URL `http:// ${ process env HOST ?? 'localhost' }${ request url When request.url is '/status?name=ryan' and process.env.HOST is undefined: node new URL( {process.env.HOST ?? 'localhost'} ${request url} ); URL { href: 'http://localhost/status?name=ryan', origin: 'http://localhost', protocol: 'http:', username: '', password: '', host: 'localhost', hostname: 'localhost', port: '', pathname: '/status', search: '?name=ryan', searchParams: URLSearchParams { 'name' => 'ryan' }, hash: '' Ensure that you set process.env.HOST to the server's host name, or consider replacing this part entirely. If using req.headers.host , ensure proper validation is used, as clients may specify a custom Host header. Class: http.OutgoingMessage Added in: v0.1.17 Extends: This class serves as the parent class of http.ClientRequest and http.ServerResponse . It is an abstract outgoing message from the perspective of the participants of an HTTP transaction. Event: 'drain' Added in: v0.3.6 Emitted when the buffer of the message is free again. Event: 'finish' Added in: v0.1.17 Emitted when the transmission is finished successfully. Event: 'prefinish' Added in: v0.11.6 Emitted after outgoingMessage.end() is called. When the event is emitted, all data has been processed but not necessarily completely flushed. outgoingMessage.addTrailers(headers) Added in: v0.3.0 headers Adds HTTP trailers (headers but at the end of the message) to the message. Trailers will only be emitted if the message is chunked encoded. If not, the trailers will be silently discarded. HTTP requires the Trailer header to be sent to emit trailers, with a list of header field names in its value, e.g. message writeHead 200 'Content-Type' 'text/plain' 'Trailer' 'Content-MD5' message write (fileData) message addTrailers 'Content-MD5' '7895bf4b8828b55ceaf47747b4bca667' message end () Attempting to set a header field name or value that contains invalid characters will result in a TypeError being thrown. outgoingMessage.appendHeader(name, value) Added in: v18.3.0, v16.17.0 name Header name value Header value Returns: Append a single header value to the header object. If the value is an array, this is equivalent to calling this method multiple times. If there were no previous values for the header, this is equivalent to calling outgoingMessage.setHeader(name, value) Depending of the value of options.uniqueHeaders when the client request or the server were created, this will end up in the header being sent multiple times or a single time with values joined using outgoingMessage.connection Added in: v0.3.0 Deprecated in: v15.12.0, v14.17.1 Stability: 0 - Deprecated: Use outgoingMessage.socket instead. Alias of outgoingMessage.socket outgoingMessage.cork() Added in: v13.2.0, v12.16.0 See writable.cork() outgoingMessage.destroy([error]) Added in: v0.3.0 error