HTTP | Node.js v25.9.0 Documentation
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Table of contents
HTTP
Class:
http.Agent
new Agent([options])
agent.createConnection(options[, callback])
agent.keepSocketAlive(socket)
agent.reuseSocket(socket, request)
agent.destroy()
agent.freeSockets
agent.getName([options])
agent.maxFreeSockets
agent.maxSockets
agent.maxTotalSockets
agent.requests
agent.sockets
Class:
http.ClientRequest
Event:
'abort'
Event:
'close'
Event:
'connect'
Event:
'continue'
Event:
'finish'
Event:
'information'
Event:
'response'
Event:
'socket'
Event:
'timeout'
Event:
'upgrade'
request.abort()
request.aborted
request.connection
request.cork()
request.end([data[, encoding]][, callback])
request.destroy([error])
request.destroyed
request.finished
request.flushHeaders()
request.getHeader(name)
request.getHeaderNames()
request.getHeaders()
request.getRawHeaderNames()
request.hasHeader(name)
request.maxHeadersCount
request.path
request.method
request.host
request.protocol
request.removeHeader(name)
request.reusedSocket
request.setHeader(name, value)
request.setNoDelay([noDelay])
request.setSocketKeepAlive([enable][, initialDelay])
request.setTimeout(timeout[, callback])
request.socket
request.uncork()
request.writableEnded
request.writableFinished
request.write(chunk[, encoding][, callback])
Class:
http.Server
Event:
'checkContinue'
Event:
'checkExpectation'
Event:
'clientError'
Event:
'close'
Event:
'connect'
Event:
'connection'
Event:
'dropRequest'
Event:
'request'
Event:
'upgrade'
server.close([callback])
server.closeAllConnections()
server.closeIdleConnections()
server.headersTimeout
server.listen()
server.listening
server.maxHeadersCount
server.requestTimeout
server.setTimeout([msecs][, callback])
server.maxRequestsPerSocket
server.timeout
server.keepAliveTimeout
server.keepAliveTimeoutBuffer
server[Symbol.asyncDispose]()
Class:
http.ServerResponse
Event:
'close'
Event:
'finish'
response.addTrailers(headers)
response.connection
response.cork()
response.end([data[, encoding]][, callback])
response.finished
response.flushHeaders()
response.getHeader(name)
response.getHeaderNames()
response.getHeaders()
response.hasHeader(name)
response.headersSent
response.removeHeader(name)
response.req
response.sendDate
response.setHeader(name, value)
response.setTimeout(msecs[, callback])
response.socket
response.statusCode
response.statusMessage
response.strictContentLength
response.uncork()
response.writableEnded
response.writableFinished
response.write(chunk[, encoding][, callback])
response.writeContinue()
response.writeEarlyHints(hints[, callback])
response.writeHead(statusCode[, statusMessage][, headers])
response.writeProcessing()
Class:
http.IncomingMessage
Event:
'aborted'
Event:
'close'
message.aborted
message.complete
message.connection
message.destroy([error])
message.headers
message.headersDistinct
message.httpVersion
message.method
message.rawHeaders
message.rawTrailers
message.setTimeout(msecs[, callback])
message.socket
message.statusCode
message.statusMessage
message.trailers
message.trailersDistinct
message.url
Class:
http.OutgoingMessage
Event:
'drain'
Event:
'finish'
Event:
'prefinish'
outgoingMessage.addTrailers(headers)
outgoingMessage.appendHeader(name, value)
outgoingMessage.connection
outgoingMessage.cork()
outgoingMessage.destroy([error])
outgoingMessage.end(chunk[, encoding][, callback])
outgoingMessage.flushHeaders()
outgoingMessage.getHeader(name)
outgoingMessage.getHeaderNames()
outgoingMessage.getHeaders()
outgoingMessage.hasHeader(name)
outgoingMessage.headersSent
outgoingMessage.pipe()
outgoingMessage.removeHeader(name)
outgoingMessage.setHeader(name, value)
outgoingMessage.setHeaders(headers)
outgoingMessage.setTimeout(msecs[, callback])
outgoingMessage.socket
outgoingMessage.uncork()
outgoingMessage.writableCorked
outgoingMessage.writableEnded
outgoingMessage.writableFinished
outgoingMessage.writableHighWaterMark
outgoingMessage.writableLength
outgoingMessage.writableObjectMode
outgoingMessage.write(chunk[, encoding][, callback])
http.METHODS
http.STATUS_CODES
http.createServer([options][, requestListener])
http.get(options[, callback])
http.get(url[, options][, callback])
http.globalAgent
http.maxHeaderSize
http.request(options[, callback])
http.request(url[, options][, callback])
http.validateHeaderName(name[, label])
http.validateHeaderValue(name, value)
http.setMaxIdleHTTPParsers(max)
http.setGlobalProxyFromEnv([proxyEnv])
Class:
WebSocket
Built-in Proxy Support
Proxy URL Format
NO_PROXY
Format
Example
HTTP
Source Code:
lib/http.js
Stability: 2
- Stable
This module, containing both a client and server, can be imported via
require('node:http')
(CommonJS) or
import * as http from 'node:http'
(ES module).
The HTTP interfaces in Node.js are designed to support many features
of the protocol which have been traditionally difficult to use.
In particular, large, possibly chunk-encoded, messages. The interface is
careful to never buffer entire requests or responses, so the
user is able to stream data.
HTTP message headers are represented by an object like this:
content-length
"123"
content-type
"text/plain"
connection
"keep-alive"
host
"example.com"
accept
"*/*"
Keys are lowercased. Values are not modified.
In order to support the full spectrum of possible HTTP applications, the Node.js
HTTP API is very low-level. It deals with stream handling and message
parsing only. It parses a message into headers and body but it does not
parse the actual headers or the body.
See
message.headers
for details on how duplicate headers are handled.
The raw headers as they were received are retained in the
rawHeaders
property, which is an array of
[key, value, key2, value2, ...]
. For
example, the previous message header object might have a
rawHeaders
list like the following:
'ConTent-Length'
'123456'
'content-LENGTH'
'123'
'content-type'
'text/plain'
'CONNECTION'
'keep-alive'
'Host'
'example.com'
'accepT'
'*/*'
Class:
http.Agent
Added in: v0.3.4
An
Agent
is responsible for managing connection persistence
and reuse for HTTP clients. It maintains a queue of pending requests
for a given host and port, reusing a single socket connection for each
until the queue is empty, at which time the socket is either destroyed
or put into a pool where it is kept to be used again for requests to the
same host and port. Whether it is destroyed or pooled depends on the
keepAlive
option
Pooled connections have TCP Keep-Alive enabled for them, but servers may
still close idle connections, in which case they will be removed from the
pool and a new connection will be made when a new HTTP request is made for
that host and port. Servers may also refuse to allow multiple requests
over the same connection, in which case the connection will have to be
remade for every request and cannot be pooled. The
Agent
will still make
the requests to that server, but each one will occur over a new connection.
When a connection is closed by the client or the server, it is removed
from the pool. Any unused sockets in the pool will be unrefed so as not
to keep the Node.js process running when there are no outstanding requests.
(see
socket.unref()
).
It is good practice, to
destroy()
an
Agent
instance when it is no
longer in use, because unused sockets consume OS resources.
Sockets are removed from an agent when the socket emits either
'close'
event or an
'agentRemove'
event. When intending to keep one
HTTP request open for a long time without keeping it in the agent, something
like the following may be done:
http
get
(options
res
=>
// Do stuff
on
'socket'
socket
=>
socket
emit
'agentRemove'
An agent may also be used for an individual request. By providing
{agent: false}
as an option to the
http.get()
or
http.request()
functions, a one-time use
Agent
with default options will be used
for the client connection.
agent:false
http
get
hostname
'localhost'
port
80
path
'/'
agent
false
// Create a new agent just for this one request
},
res
=>
// Do stuff with response
new Agent([options])
Added in: v0.3.4
History
Version
Changes
v24.7.0, v22.20.0
Add support for
agentKeepAliveTimeoutBuffer
v24.5.0
Add support for
proxyEnv
v24.5.0
Add support for
defaultPort
and
protocol
v15.6.0, v14.17.0
Change the default scheduling from 'fifo' to 'lifo'.
v14.5.0, v12.19.0
Add
maxTotalSockets
option to agent constructor.
v14.5.0, v12.20.0
Add
scheduling
option to specify the free socket scheduling strategy.
options

Set of configurable options to set on the agent.
Can have the following fields:
keepAlive

Keep sockets around even when there are no
outstanding requests, so they can be used for future requests without
having to reestablish a TCP connection. Not to be confused with the
keep-alive
value of the
Connection
header. The
Connection: keep-alive
header is always sent when using an agent except when the
Connection
header is explicitly specified or when the
keepAlive
and
maxSockets
options are respectively set to
false
and
Infinity
, in which case
Connection: close
will be used.
Default:
false
keepAliveMsecs

When using the
keepAlive
option, specifies
the
initial delay
for TCP Keep-Alive packets. Ignored when the
keepAlive
option is
false
or
undefined
Default:
1000
agentKeepAliveTimeoutBuffer

Milliseconds to subtract from
the server-provided
keep-alive: timeout=...
hint when determining socket
expiration time. This buffer helps ensure the agent closes the socket
slightly before the server does, reducing the chance of sending a request
on a socket that’s about to be closed by the server.
Default:
1000
maxSockets

Maximum number of sockets to allow per host.
If the same host opens multiple concurrent connections, each request
will use new socket until the
maxSockets
value is reached.
If the host attempts to open more connections than
maxSockets
the additional requests will enter into a pending request queue, and
will enter active connection state when an existing connection terminates.
This makes sure there are at most
maxSockets
active connections at
any point in time, from a given host.
Default:
Infinity
maxTotalSockets

Maximum number of sockets allowed for
all hosts in total. Each request will use a new socket
until the maximum is reached.
Default:
Infinity
maxFreeSockets

Maximum number of sockets per host to leave open
in a free state. Only relevant if
keepAlive
is set to
true
Default:
256
scheduling

Scheduling strategy to apply when picking
the next free socket to use. It can be
'fifo'
or
'lifo'
The main difference between the two scheduling strategies is that
'lifo'
selects the most recently used socket, while
'fifo'
selects
the least recently used socket.
In case of a low rate of request per second, the
'lifo'
scheduling
will lower the risk of picking a socket that might have been closed
by the server due to inactivity.
In case of a high rate of request per second,
the
'fifo'
scheduling will maximize the number of open sockets,
while the
'lifo'
scheduling will keep it as low as possible.
Default:
'lifo'
timeout

Socket timeout in milliseconds.
This will set the timeout when the socket is created.
proxyEnv


Environment variables for proxy configuration.
See
Built-in Proxy Support
for details.
Default:
undefined
HTTP_PROXY


URL for the proxy server that HTTP requests should use.
If undefined, no proxy is used for HTTP requests.
HTTPS_PROXY


URL for the proxy server that HTTPS requests should use.
If undefined, no proxy is used for HTTPS requests.
NO_PROXY


Patterns specifying the endpoints
that should not be routed through a proxy.
http_proxy


Same as
HTTP_PROXY
. If both are set,
http_proxy
takes precedence.
https_proxy


Same as
HTTPS_PROXY
. If both are set,
https_proxy
takes precedence.
no_proxy


Same as
NO_PROXY
. If both are set,
no_proxy
takes precedence.
defaultPort

Default port to use when the port is not specified
in requests.
Default:
80
protocol

The protocol to use for the agent.
Default:
'http:'
options
in
socket.connect()
are also supported.
To configure any of them, a custom
http.Agent
instance must be created.
import
Agent
request
from
'node:http'
const
keepAliveAgent
new
Agent
keepAlive
true
options
agent
keepAliveAgent
request
(options
onResponseCallback)
const
http
require
'node:http'
const
keepAliveAgent
new
http
Agent
keepAlive
true
options
agent
keepAliveAgent
http
request
(options
onResponseCallback)
agent.createConnection(options[, callback])
Added in: v0.11.4
options

Options containing connection details. Check
net.createConnection()
for the format of the options. For custom agents,
this object is passed to the custom
createConnection
function.
callback

(Optional, primarily for custom agents) A function to be
called by a custom
createConnection
implementation when the socket is
created, especially for asynchronous operations.
err


An error object if socket creation failed.
socket

The created socket.
Returns:

The created socket. This is returned by the default
implementation or by a custom synchronous
createConnection
implementation.
If a custom
createConnection
uses the
callback
for asynchronous
operation, this return value might not be the primary way to obtain the socket.
Produces a socket/stream to be used for HTTP requests.
By default, this function behaves identically to
net.createConnection()
synchronously returning the created socket. The optional
callback
parameter in the
signature is
not
used by this default implementation.
However, custom agents may override this method to provide greater flexibility,
for example, to create sockets asynchronously. When overriding
createConnection
Synchronous socket creation
: The overriding method can return the
socket/stream directly.
Asynchronous socket creation
: The overriding method can accept the
callback
and pass the created socket/stream to it (e.g.,
callback(null, newSocket)
).
If an error occurs during socket creation, it should be passed as the first
argument to the
callback
(e.g.,
callback(err)
).
The agent will call the provided
createConnection
function with
options
and
this internal
callback
. The
callback
provided by the agent has a signature
of
(err, stream)
agent.keepSocketAlive(socket)
Added in: v8.1.0
socket

Called when
socket
is detached from a request and could be persisted by the
Agent
. Default behavior is to:
socket
setKeepAlive
true
this
keepAliveMsecs)
socket
unref
()
return
true
This method can be overridden by a particular
Agent
subclass. If this
method returns a falsy value, the socket will be destroyed instead of persisting
it for use with the next request.
The
socket
argument can be an instance of

, a subclass of

agent.reuseSocket(socket, request)
Added in: v8.1.0
socket

request

Called when
socket
is attached to
request
after being persisted because of
the keep-alive options. Default behavior is to:
socket
ref
()
This method can be overridden by a particular
Agent
subclass.
The
socket
argument can be an instance of

, a subclass of

agent.destroy()
Added in: v0.11.4
Destroy any sockets that are currently in use by the agent.
It is usually not necessary to do this. However, if using an
agent with
keepAlive
enabled, then it is best to explicitly shut down
the agent when it is no longer needed. Otherwise,
sockets might stay open for quite a long time before the server
terminates them.
agent.freeSockets
Added in: v0.11.4
History
Version
Changes
v16.0.0
The property now has a
null
prototype.
Type:

An object which contains arrays of sockets currently awaiting use by
the agent when
keepAlive
is enabled. Do not modify.
Sockets in the
freeSockets
list will be automatically destroyed and
removed from the array on
'timeout'
agent.getName([options])
Added in: v0.11.4
History
Version
Changes
v17.7.0, v16.15.0
The
options
parameter is now optional.
options

A set of options providing information for name generation
host

A domain name or IP address of the server to issue the
request to
port

Port of remote server
localAddress

Local interface to bind for network connections
when issuing the request
family

Must be 4 or 6 if this doesn't equal
undefined
Returns:

Get a unique name for a set of request options, to determine whether a
connection can be reused. For an HTTP agent, this returns
host:port:localAddress
or
host:port:localAddress:family
. For an HTTPS agent,
the name includes the CA, cert, ciphers, and other HTTPS/TLS-specific options
that determine socket reusability.
agent.maxFreeSockets
Added in: v0.11.7
Type:

By default set to 256. For agents with
keepAlive
enabled, this
sets the maximum number of sockets that will be left open in the free
state.
agent.maxSockets
Added in: v0.3.6
Type:

By default set to
Infinity
. Determines how many concurrent sockets the agent
can have open per origin. Origin is the returned value of
agent.getName()
agent.maxTotalSockets
Added in: v14.5.0, v12.19.0
Type:

By default set to
Infinity
. Determines how many concurrent sockets the agent
can have open. Unlike
maxSockets
, this parameter applies across all origins.
agent.requests
Added in: v0.5.9
History
Version
Changes
v16.0.0
The property now has a
null
prototype.
Type:

An object which contains queues of requests that have not yet been assigned to
sockets. Do not modify.
agent.sockets
Added in: v0.3.6
History
Version
Changes
v16.0.0
The property now has a
null
prototype.
Type:

An object which contains arrays of sockets currently in use by the
agent. Do not modify.
Class:
http.ClientRequest
Added in: v0.1.17
Extends:

This object is created internally and returned from
http.request()
. It
represents an
in-progress
request whose header has already been queued. The
header is still mutable using the
setHeader(name, value)
getHeader(name)
removeHeader(name)
API. The actual header will
be sent along with the first data chunk or when calling
request.end()
To get the response, add a listener for
'response'
to the request object.
'response'
will be emitted from the request object when the response
headers have been received. The
'response'
event is executed with one
argument which is an instance of
http.IncomingMessage
During the
'response'
event, one can add listeners to the
response object; particularly to listen for the
'data'
event.
If no
'response'
handler is added, then the response will be
entirely discarded. However, if a
'response'
event handler is added,
then the data from the response object
must
be consumed, either by
calling
response.read()
whenever there is a
'readable'
event, or
by adding a
'data'
handler, or by calling the
.resume()
method.
Until the data is consumed, the
'end'
event will not fire. Also, until
the data is read it will consume memory that can eventually lead to a
'process out of memory' error.
For backward compatibility,
res
will only emit
'error'
if there is an
'error'
listener registered.
Set
Content-Length
header to limit the response body size.
If
response.strictContentLength
is set to
true
, mismatching the
Content-Length
header value will result in an
Error
being thrown,
identified by
code:
'ERR_HTTP_CONTENT_LENGTH_MISMATCH'
Content-Length
value should be in bytes, not characters. Use
Buffer.byteLength()
to determine the length of the body in bytes.
Event:
'abort'
Added in: v1.4.1
Deprecated in: v17.0.0, v16.12.0
Stability: 0 - Deprecated. Listen for the
'close'
event instead.
Emitted when the request has been aborted by the client. This event is only
emitted on the first call to
abort()
Event:
'close'
Added in: v0.5.4
Indicates that the request is completed, or its underlying connection was
terminated prematurely (before the response completion).
Event:
'connect'
Added in: v0.7.0
response

socket

head

Emitted each time a server responds to a request with a
CONNECT
method. If
this event is not being listened for, clients receiving a
CONNECT
method will
have their connections closed.
This event is guaranteed to be passed an instance of the

class,
a subclass of

, unless the user specifies a socket
type other than

A client and server pair demonstrating how to listen for the
'connect'
event:
import
createServer
request
from
'node:http'
import
connect
from
'node:net'
import
URL
from
'node:url'
// Create an HTTP tunneling proxy
const
proxy
createServer
req
res
=>
res
writeHead
200
'Content-Type'
'text/plain'
res
end
'okay'
proxy
on
'connect'
req
clientSocket
head
=>
// Connect to an origin server
const
port
hostname
new
URL
`http://
${
req
url
const
serverSocket
connect
(port
||
80
hostname
()
=>
clientSocket
write
'HTTP/1.1 200 Connection Established
\r\n
'Proxy-agent: Node.js-Proxy
\r\n
\r\n
serverSocket
write
(head)
serverSocket
pipe
(clientSocket)
clientSocket
pipe
(serverSocket)
// Now that proxy is running
proxy
listen
1337
'127.0.0.1'
()
=>
// Make a request to a tunneling proxy
const
options
port
1337
host
'127.0.0.1'
method
'CONNECT'
path
'www.google.com:80'
};
const
req
request
(options)
req
end
()
req
on
'connect'
res
socket
head
=>
console
log
'got connected!'
// Make a request over an HTTP tunnel
socket
write
'GET / HTTP/1.1
\r\n
'Host: www.google.com:80
\r\n
'Connection: close
\r\n
\r\n
socket
on
'data'
chunk
=>
console
log
(chunk
toString
())
socket
on
'end'
()
=>
proxy
close
()
const
http
require
'node:http'
const
net
require
'node:net'
const
URL
require
'node:url'
// Create an HTTP tunneling proxy
const
proxy
http
createServer
req
res
=>
res
writeHead
200
'Content-Type'
'text/plain'
res
end
'okay'
proxy
on
'connect'
req
clientSocket
head
=>
// Connect to an origin server
const
port
hostname
new
URL
`http://
${
req
url
const
serverSocket
net
connect
(port
||
80
hostname
()
=>
clientSocket
write
'HTTP/1.1 200 Connection Established
\r\n
'Proxy-agent: Node.js-Proxy
\r\n
\r\n
serverSocket
write
(head)
serverSocket
pipe
(clientSocket)
clientSocket
pipe
(serverSocket)
// Now that proxy is running
proxy
listen
1337
'127.0.0.1'
()
=>
// Make a request to a tunneling proxy
const
options
port
1337
host
'127.0.0.1'
method
'CONNECT'
path
'www.google.com:80'
};
const
req
http
request
(options)
req
end
()
req
on
'connect'
res
socket
head
=>
console
log
'got connected!'
// Make a request over an HTTP tunnel
socket
write
'GET / HTTP/1.1
\r\n
'Host: www.google.com:80
\r\n
'Connection: close
\r\n
\r\n
socket
on
'data'
chunk
=>
console
log
(chunk
toString
())
socket
on
'end'
()
=>
proxy
close
()
Event:
'continue'
Added in: v0.3.2
Emitted when the server sends a '100 Continue' HTTP response, usually because
the request contained 'Expect: 100-continue'. This is an instruction that
the client should send the request body.
Event:
'finish'
Added in: v0.3.6
Emitted when the request has been sent. More specifically, this event is emitted
when the last segment of the request headers and body have been handed off to
the operating system for transmission over the network. It does not imply that
the server has received anything yet.
Event:
'information'
Added in: v10.0.0
info

httpVersion

httpVersionMajor

httpVersionMinor

statusCode

statusMessage

headers

rawHeaders

Emitted when the server sends a 1xx intermediate response (excluding 101
Upgrade). The listeners of this event will receive an object containing the
HTTP version, status code, status message, key-value headers object,
and array with the raw header names followed by their respective values.
import
request
from
'node:http'
const
options
host
'127.0.0.1'
port
8080
path
'/length_request'
};
// Make a request
const
req
request
(options)
req
end
()
req
on
'information'
info
=>
console
log
`Got information prior to main response:
${
info
statusCode
const
http
require
'node:http'
const
options
host
'127.0.0.1'
port
8080
path
'/length_request'
};
// Make a request
const
req
http
request
(options)
req
end
()
req
on
'information'
info
=>
console
log
`Got information prior to main response:
${
info
statusCode
101 Upgrade statuses do not fire this event due to their break from the
traditional HTTP request/response chain, such as web sockets, in-place TLS
upgrades, or HTTP 2.0. To be notified of 101 Upgrade notices, listen for the
'upgrade'
event instead.
Event:
'response'
Added in: v0.1.0
response

Emitted when a response is received to this request. This event is emitted only
once.
Event:
'socket'
Added in: v0.5.3
socket

This event is guaranteed to be passed an instance of the

class,
a subclass of

, unless the user specifies a socket
type other than

Event:
'timeout'
Added in: v0.7.8
Emitted when the underlying socket times out from inactivity. This only notifies
that the socket has been idle. The request must be destroyed manually.
See also:
request.setTimeout()
Event:
'upgrade'
Added in: v0.1.94
response

socket

head

Emitted each time a server responds to a request with an upgrade. If this
event is not being listened for and the response status code is 101 Switching
Protocols, clients receiving an upgrade header will have their connections
closed.
This event is guaranteed to be passed an instance of the

class,
a subclass of

, unless the user specifies a socket
type other than

A client server pair demonstrating how to listen for the
'upgrade'
event.
import
http
from
'node:http'
import
process
from
'node:process'
// Create an HTTP server
const
server
http
createServer
req
res
=>
res
writeHead
200
'Content-Type'
'text/plain'
res
end
'okay'
server
on
'upgrade'
req
socket
head
=>
socket
write
'HTTP/1.1 101 Web Socket Protocol Handshake
\r\n
'Upgrade: WebSocket
\r\n
'Connection: Upgrade
\r\n
\r\n
socket
pipe
(socket)
// echo back
// Now that server is running
server
listen
1337
'127.0.0.1'
()
=>
// make a request
const
options
port
1337
host
'127.0.0.1'
headers
'Connection'
'Upgrade'
'Upgrade'
'websocket'
},
};
const
req
http
request
(options)
req
end
()
req
on
'upgrade'
res
socket
upgradeHead
=>
console
log
'got upgraded!'
socket
end
()
process
exit
const
http
require
'node:http'
// Create an HTTP server
const
server
http
createServer
req
res
=>
res
writeHead
200
'Content-Type'
'text/plain'
res
end
'okay'
server
on
'upgrade'
req
socket
head
=>
socket
write
'HTTP/1.1 101 Web Socket Protocol Handshake
\r\n
'Upgrade: WebSocket
\r\n
'Connection: Upgrade
\r\n
\r\n
socket
pipe
(socket)
// echo back
// Now that server is running
server
listen
1337
'127.0.0.1'
()
=>
// make a request
const
options
port
1337
host
'127.0.0.1'
headers
'Connection'
'Upgrade'
'Upgrade'
'websocket'
},
};
const
req
http
request
(options)
req
end
()
req
on
'upgrade'
res
socket
upgradeHead
=>
console
log
'got upgraded!'
socket
end
()
process
exit
request.abort()
Added in: v0.3.8
Deprecated in: v14.1.0, v13.14.0
Stability: 0 - Deprecated: Use
request.destroy()
instead.
Marks the request as aborting. Calling this will cause remaining data
in the response to be dropped and the socket to be destroyed.
request.aborted
Added in: v0.11.14
Deprecated in: v17.0.0, v16.12.0
History
Version
Changes
v11.0.0
The
aborted
property is no longer a timestamp number.
Stability: 0 - Deprecated. Check
request.destroyed
instead.
Type:

The
request.aborted
property will be
true
if the request has
been aborted.
request.connection
Added in: v0.3.0
Deprecated in: v13.0.0
Stability: 0 - Deprecated. Use
request.socket
Type:

See
request.socket
request.cork()
Added in: v13.2.0, v12.16.0
See
writable.cork()
request.end([data[, encoding]][, callback])
Added in: v0.1.90
History
Version
Changes
v15.0.0
The
data
parameter can now be a
Uint8Array
v10.0.0
This method now returns a reference to
ClientRequest
data



encoding

callback

Returns:

Finishes sending the request. If any parts of the body are
unsent, it will flush them to the stream. If the request is
chunked, this will send the terminating
'0\r\n\r\n'
If
data
is specified, it is equivalent to calling
request.write(data, encoding)
followed by
request.end(callback)
If
callback
is specified, it will be called when the request stream
is finished.
request.destroy([error])
Added in: v0.3.0
History
Version
Changes
v14.5.0
The function returns
this
for consistency with other Readable streams.
error

Optional, an error to emit with
'error'
event.
Returns:

Destroy the request. Optionally emit an
'error'
event,
and emit a
'close'
event. Calling this will cause remaining data
in the response to be dropped and the socket to be destroyed.
See
writable.destroy()
for further details.
request.destroyed
Added in: v14.1.0, v13.14.0
Type:

Is
true
after
request.destroy()
has been called.
See
writable.destroyed
for further details.
request.finished
Added in: v0.0.1
Deprecated in: v13.4.0, v12.16.0
Stability: 0 - Deprecated. Use
request.writableEnded
Type:

The
request.finished
property will be
true
if
request.end()
has been called.
request.end()
will automatically be called if the
request was initiated via
http.get()
request.flushHeaders()
Added in: v1.6.0
Flushes the request headers.
For efficiency reasons, Node.js normally buffers the request headers until
request.end()
is called or the first chunk of request data is written. It
then tries to pack the request headers and data into a single TCP packet.
That's usually desired (it saves a TCP round-trip), but not when the first
data is not sent until possibly much later.
request.flushHeaders()
bypasses
the optimization and kickstarts the request.
request.getHeader(name)
Added in: v1.6.0
name

Returns:

Reads out a header on the request. The name is case-insensitive.
The type of the return value depends on the arguments provided to
request.setHeader()
request
setHeader
'content-type'
'text/html'
request
setHeader
'Content-Length'
Buffer
byteLength
(body))
request
setHeader
'Cookie'
'type=ninja'
'language=javascript'
])
const
contentType
request
getHeader
'Content-Type'
// 'contentType' is 'text/html'
const
contentLength
request
getHeader
'Content-Length'
// 'contentLength' is of type number
const
request
getHeader
'Cookie'
// 'cookie' is of type string[]
request.getHeaderNames()
Added in: v7.7.0
Returns:

Returns an array containing the unique names of the current outgoing headers.
All header names are lowercase.
request
setHeader
'Foo'
'bar'
request
setHeader
'Cookie'
'foo=bar'
'bar=baz'
])
const
headerNames
request
getHeaderNames
()
// headerNames === ['foo', 'cookie']
request.getHeaders()
Added in: v7.7.0
Returns:

Returns a shallow copy of the current outgoing headers. Since a shallow copy
is used, array values may be mutated without additional calls to various
header-related http module methods. The keys of the returned object are the
header names and the values are the respective header values. All header names
are lowercase.
The object returned by the
request.getHeaders()
method
does not
prototypically inherit from the JavaScript
Object
. This means that typical
Object
methods such as
obj.toString()
obj.hasOwnProperty()
, and others
are not defined and
will not work
request
setHeader
'Foo'
'bar'
request
setHeader
'Cookie'
'foo=bar'
'bar=baz'
])
const
headers
request
getHeaders
()
// headers === { foo: 'bar', 'cookie': ['foo=bar', 'bar=baz'] }
request.getRawHeaderNames()
Added in: v15.13.0, v14.17.0
Returns:

Returns an array containing the unique names of the current outgoing raw
headers. Header names are returned with their exact casing being set.
request
setHeader
'Foo'
'bar'
request
setHeader
'Set-Cookie'
'foo=bar'
'bar=baz'
])
const
headerNames
request
getRawHeaderNames
()
// headerNames === ['Foo', 'Set-Cookie']
request.hasHeader(name)
Added in: v7.7.0
name

Returns:

Returns
true
if the header identified by
name
is currently set in the
outgoing headers. The header name matching is case-insensitive.
const
hasContentType
request
hasHeader
'content-type'
request.maxHeadersCount
Type:

Default:
2000
Limits maximum response headers count. If set to 0, no limit will be applied.
request.path
Added in: v0.4.0
Type:

The request path.
request.method
Added in: v0.1.97
Type:

The request method.
request.host
Added in: v14.5.0, v12.19.0
Type:

The request host.
request.protocol
Added in: v14.5.0, v12.19.0
Type:

The request protocol.
request.removeHeader(name)
Added in: v1.6.0
name

Removes a header that's already defined into headers object.
request
removeHeader
'Content-Type'
request.reusedSocket
Added in: v13.0.0, v12.16.0
Type:

Whether the request is send through a reused socket.
When sending request through a keep-alive enabled agent, the underlying socket
might be reused. But if server closes connection at unfortunate time, client
may run into a 'ECONNRESET' error.
import
http
from
'node:http'
const
agent
new
http
Agent
keepAlive
true
// Server has a 5 seconds keep-alive timeout by default
http
createServer
req
res
=>
res
write
'hello
\n
res
end
()
listen
3000
setInterval
()
=>
// Adapting a keep-alive agent
http
get
'http://localhost:3000'
agent
},
res
=>
res
on
'data'
data
=>
// Do nothing
},
5000
// Sending request on 5s interval so it's easy to hit idle timeout
const
http
require
'node:http'
const
agent
new
http
Agent
keepAlive
true
// Server has a 5 seconds keep-alive timeout by default
http
createServer
req
res
=>
res
write
'hello
\n
res
end
()
listen
3000
setInterval
()
=>
// Adapting a keep-alive agent
http
get
'http://localhost:3000'
agent
},
res
=>
res
on
'data'
data
=>
// Do nothing
},
5000
// Sending request on 5s interval so it's easy to hit idle timeout
By marking a request whether it reused socket or not, we can do
automatic error retry base on it.
import
http
from
'node:http'
const
agent
new
http
Agent
keepAlive
true
function
retriableRequest
()
const
req
http
get
'http://localhost:3000'
agent
},
res
=>
// ...
on
'error'
err
=>
// Check if retry is needed
if
(req
reusedSocket
&&
err
code
===
'ECONNRESET'
retriableRequest
()
retriableRequest
()
const
http
require
'node:http'
const
agent
new
http
Agent
keepAlive
true
function
retriableRequest
()
const
req
http
get
'http://localhost:3000'
agent
},
res
=>
// ...
on
'error'
err
=>
// Check if retry is needed
if
(req
reusedSocket
&&
err
code
===
'ECONNRESET'
retriableRequest
()
retriableRequest
()
request.setHeader(name, value)
Added in: v1.6.0
name

value

Sets a single header value for headers object. If this header already exists in
the to-be-sent headers, its value will be replaced. Use an array of strings
here to send multiple headers with the same name. Non-string values will be
stored without modification. Therefore,
request.getHeader()
may return
non-string values. However, the non-string values will be converted to strings
for network transmission.
request
setHeader
'Content-Type'
'application/json'
or
request
setHeader
'Cookie'
'type=ninja'
'language=javascript'
])
When the value is a string an exception will be thrown if it contains
characters outside the
latin1
encoding.
If you need to pass UTF-8 characters in the value please encode the value
using the
RFC 8187
standard.
const
filename
'Rock 🎵.txt'
request
setHeader
'Content-Disposition'
`attachment; filename*=utf-8''
${
encodeURIComponent
filename
request.setNoDelay([noDelay])
Added in: v0.5.9
noDelay

Once a socket is assigned to this request and is connected
socket.setNoDelay()
will be called.
request.setSocketKeepAlive([enable][, initialDelay])
Added in: v0.5.9
enable

initialDelay

Once a socket is assigned to this request and is connected
socket.setKeepAlive()
will be called.
request.setTimeout(timeout[, callback])
Added in: v0.5.9
History
Version
Changes
v9.0.0
Consistently set socket timeout only when the socket connects.
timeout

Milliseconds before a request times out.
callback

Optional function to be called when a timeout occurs.
Same as binding to the
'timeout'
event.
Returns:

Once a socket is assigned to this request and is connected
socket.setTimeout()
will be called.
request.socket
Added in: v0.3.0
Type:

Reference to the underlying socket. Usually users will not want to access
this property. In particular, the socket will not emit
'readable'
events
because of how the protocol parser attaches to the socket.
import
http
from
'node:http'
const
options
host
'www.google.com'
};
const
req
http
get
(options)
req
end
()
req
once
'response'
res
=>
const
ip
req
socket
localAddress
const
port
req
socket
localPort
console
log
`Your IP address is
${
ip
and your source port is
${
port
.`
// Consume response object
const
http
require
'node:http'
const
options
host
'www.google.com'
};
const
req
http
get
(options)
req
end
()
req
once
'response'
res
=>
const
ip
req
socket
localAddress
const
port
req
socket
localPort
console
log
`Your IP address is
${
ip
and your source port is
${
port
.`
// Consume response object
This property is guaranteed to be an instance of the

class,
a subclass of

, unless the user specified a socket
type other than

request.uncork()
Added in: v13.2.0, v12.16.0
See
writable.uncork()
request.writableEnded
Added in: v12.9.0
Type:

Is
true
after
request.end()
has been called. This property
does not indicate whether the data has been flushed, for this use
request.writableFinished
instead.
request.writableFinished
Added in: v12.7.0
Type:

Is
true
if all data has been flushed to the underlying system, immediately
before the
'finish'
event is emitted.
request.write(chunk[, encoding][, callback])
Added in: v0.1.29
History
Version
Changes
v15.0.0
The
chunk
parameter can now be a
Uint8Array
chunk



encoding

callback

Returns:

Sends a chunk of the body. This method can be called multiple times. If no
Content-Length
is set, data will automatically be encoded in HTTP Chunked
transfer encoding, so that server knows when the data ends. The
Transfer-Encoding: chunked
header is added. Calling
request.end()
is necessary to finish sending the request.
The
encoding
argument is optional and only applies when
chunk
is a string.
Defaults to
'utf8'
The
callback
argument is optional and will be called when this chunk of data
is flushed, but only if the chunk is non-empty.
Returns
true
if the entire data was flushed successfully to the kernel
buffer. Returns
false
if all or part of the data was queued in user memory.
'drain'
will be emitted when the buffer is free again.
When
write
function is called with empty string or buffer, it does
nothing and waits for more input.
Class:
http.Server
Added in: v0.1.17
Extends:

Event:
'checkContinue'
Added in: v0.3.0
request

response

Emitted each time a request with an HTTP
Expect: 100-continue
is received.
If this event is not listened for, the server will automatically respond
with a
100 Continue
as appropriate.
Handling this event involves calling
response.writeContinue()
if the
client should continue to send the request body, or generating an appropriate
HTTP response (e.g. 400 Bad Request) if the client should not continue to send
the request body.
When this event is emitted and handled, the
'request'
event will
not be emitted.
Event:
'checkExpectation'
Added in: v5.5.0
request

response

Emitted each time a request with an HTTP
Expect
header is received, where the
value is not
100-continue
. If this event is not listened for, the server will
automatically respond with a
417 Expectation Failed
as appropriate.
When this event is emitted and handled, the
'request'
event will
not be emitted.
Event:
'clientError'
Added in: v0.1.94
History
Version
Changes
v12.0.0
The default behavior will return a 431 Request Header Fields Too Large if a HPE_HEADER_OVERFLOW error occurs.
v9.4.0
The
rawPacket
is the current buffer that just parsed. Adding this buffer to the error object of
'clientError'
event is to make it possible that developers can log the broken packet.
v6.0.0
The default action of calling
.destroy()
on the
socket
will no longer take place if there are listeners attached for
'clientError'
exception

socket

If a client connection emits an
'error'
event, it will be forwarded here.
Listener of this event is responsible for closing/destroying the underlying
socket. For example, one may wish to more gracefully close the socket with a
custom HTTP response instead of abruptly severing the connection. The socket
must be closed or destroyed
before the listener ends.
This event is guaranteed to be passed an instance of the

class,
a subclass of

, unless the user specifies a socket
type other than

Default behavior is to try close the socket with a HTTP '400 Bad Request',
or a HTTP '431 Request Header Fields Too Large' in the case of a
HPE_HEADER_OVERFLOW
error. If the socket is not writable or headers
of the current attached
http.ServerResponse
has been sent, it is
immediately destroyed.
socket
is the
net.Socket
object that the error originated from.
import
http
from
'node:http'
const
server
http
createServer
req
res
=>
res
end
()
server
on
'clientError'
err
socket
=>
socket
end
'HTTP/1.1 400 Bad Request
\r\n\r\n
server
listen
8000
const
http
require
'node:http'
const
server
http
createServer
req
res
=>
res
end
()
server
on
'clientError'
err
socket
=>
socket
end
'HTTP/1.1 400 Bad Request
\r\n\r\n
server
listen
8000
When the
'clientError'
event occurs, there is no
request
or
response
object, so any HTTP response sent, including response headers and payload,
must
be written directly to the
socket
object. Care must be taken to
ensure the response is a properly formatted HTTP response message.
err
is an instance of
Error
with two extra columns:
bytesParsed
: the bytes count of request packet that Node.js may have parsed
correctly;
rawPacket
: the raw packet of current request.
In some cases, the client has already received the response and/or the socket
has already been destroyed, like in case of
ECONNRESET
errors. Before
trying to send data to the socket, it is better to check that it is still
writable.
server
on
'clientError'
err
socket
=>
if
(err
code
===
'ECONNRESET'
||
socket
writable)
return
socket
end
'HTTP/1.1 400 Bad Request
\r\n\r\n
Event:
'close'
Added in: v0.1.4
Emitted when the server closes.
Event:
'connect'
Added in: v0.7.0
request

Arguments for the HTTP request, as it is in
the
'request'
event
socket

Network socket between the server and client
head

The first packet of the tunneling stream (may be empty)
Emitted each time a client requests an HTTP
CONNECT
method. If this event is
not listened for, then clients requesting a
CONNECT
method will have their
connections closed.
This event is guaranteed to be passed an instance of the

class,
a subclass of

, unless the user specifies a socket
type other than

After this event is emitted, the request's socket will not have a
'data'
event listener, meaning it will need to be bound in order to handle data
sent to the server on that socket.
Event:
'connection'
Added in: v0.1.0
socket

This event is emitted when a new TCP stream is established.
socket
is
typically an object of type
net.Socket
. Usually users will not want to
access this event. In particular, the socket will not emit
'readable'
events
because of how the protocol parser attaches to the socket. The
socket
can
also be accessed at
request.socket
This event can also be explicitly emitted by users to inject connections
into the HTTP server. In that case, any
Duplex
stream can be passed.
If
socket.setTimeout()
is called here, the timeout will be replaced with
server.keepAliveTimeout
when the socket has served a request (if
server.keepAliveTimeout
is non-zero).
This event is guaranteed to be passed an instance of the

class,
a subclass of

, unless the user specifies a socket
type other than

Event:
'dropRequest'
Added in: v18.7.0, v16.17.0
request

Arguments for the HTTP request, as it is in
the
'request'
event
socket

Network socket between the server and client
When the number of requests on a socket reaches the threshold of
server.maxRequestsPerSocket
, the server will drop new requests
and emit
'dropRequest'
event instead, then send
503
to client.
Event:
'request'
Added in: v0.1.0
request

response

Emitted each time there is a request. There may be multiple requests
per connection (in the case of HTTP Keep-Alive connections).
Event:
'upgrade'
Added in: v0.1.94
History
Version
Changes
v24.9.0
Whether this event is fired can now be controlled by the
shouldUpgradeCallback
and sockets will be destroyed if upgraded while no event handler is listening.
v10.0.0
Not listening to this event no longer causes the socket to be destroyed if a client sends an Upgrade header.
request

Arguments for the HTTP request, as it is in
the
'request'
event
socket

Network socket between the server and client
head

The first packet of the upgraded stream (may be empty)
Emitted each time a client's HTTP upgrade request is accepted. By default
all HTTP upgrade requests are ignored (i.e. only regular
'request'
events
are emitted, sticking with the normal HTTP request/response flow) unless you
listen to this event, in which case they are all accepted (i.e. the
'upgrade'
event is emitted instead, and future communication must handled directly
through the raw socket). You can control this more precisely by using the
server
shouldUpgradeCallback
option.
Listening to this event is optional and clients cannot insist on a protocol
change.
After this event is emitted, the request's socket will not have a
'data'
event listener, meaning it will need to be bound in order to handle data
sent to the server on that socket.
If an upgrade is accepted by
shouldUpgradeCallback
but no event handler
is registered then the socket is destroyed, resulting in an immediate
connection closure for the client.
This event is guaranteed to be passed an instance of the

class,
a subclass of

, unless the user specifies a socket
type other than

server.close([callback])
Added in: v0.1.90
History
Version
Changes
v19.0.0
The method closes idle connections before returning.
callback

Stops the server from accepting new connections and closes all connections
connected to this server which are not sending a request or waiting for
a response.
See
net.Server.close()
const
http
require
'node:http'
const
server
http
createServer
keepAliveTimeout
60000
},
req
res
=>
res
writeHead
200
'Content-Type'
'application/json'
res
end
JSON
stringify
data
'Hello World!'
))
server
listen
8000
// Close the server after 10 seconds
setTimeout
()
=>
server
close
()
=>
console
log
'server on port 8000 closed successfully'
},
10000
server.closeAllConnections()
Added in: v18.2.0
Closes all established HTTP(S) connections connected to this server, including
active connections connected to this server which are sending a request or
waiting for a response. This does
not
destroy sockets upgraded to a different
protocol, such as WebSocket or HTTP/2.
This is a forceful way of closing all connections and should be used with
caution. Whenever using this in conjunction with
server.close
, calling this
after
server.close
is recommended as to avoid race conditions where new
connections are created between a call to this and a call to
server.close
const
http
require
'node:http'
const
server
http
createServer
keepAliveTimeout
60000
},
req
res
=>
res
writeHead
200
'Content-Type'
'application/json'
res
end
JSON
stringify
data
'Hello World!'
))
server
listen
8000
// Close the server after 10 seconds
setTimeout
()
=>
server
close
()
=>
console
log
'server on port 8000 closed successfully'
// Closes all connections, ensuring the server closes successfully
server
closeAllConnections
()
},
10000
server.closeIdleConnections()
Added in: v18.2.0
Closes all connections connected to this server which are not sending a request
or waiting for a response.
Starting with Node.js 19.0.0, there's no need for calling this method in
conjunction with
server.close
to reap
keep-alive
connections. Using it
won't cause any harm though, and it can be useful to ensure backwards
compatibility for libraries and applications that need to support versions
older than 19.0.0. Whenever using this in conjunction with
server.close
calling this
after
server.close
is recommended as to avoid race
conditions where new connections are created between a call to this and a
call to
server.close
const
http
require
'node:http'
const
server
http
createServer
keepAliveTimeout
60000
},
req
res
=>
res
writeHead
200
'Content-Type'
'application/json'
res
end
JSON
stringify
data
'Hello World!'
))
server
listen
8000
// Close the server after 10 seconds
setTimeout
()
=>
server
close
()
=>
console
log
'server on port 8000 closed successfully'
// Closes idle connections, such as keep-alive connections. Server will close
// once remaining active connections are terminated
server
closeIdleConnections
()
},
10000
server.headersTimeout
Added in: v11.3.0, v10.14.0
History
Version
Changes
v19.4.0, v18.14.0
The default is now set to the minimum between 60000 (60 seconds) or
requestTimeout
Type:

Default:
The minimum between
server.requestTimeout
or
60000
Limit the amount of time the parser will wait to receive the complete HTTP
headers.
If the timeout expires, the server responds with status 408 without
forwarding the request to the request listener and then closes the connection.
It must be set to a non-zero value (e.g. 120 seconds) to protect against
potential Denial-of-Service attacks in case the server is deployed without a
reverse proxy in front.
server.listen()
Starts the HTTP server listening for connections.
This method is identical to
server.listen()
from
net.Server
server.listening
Added in: v5.7.0
Type:

Indicates whether or not the server is listening for connections.
server.maxHeadersCount
Added in: v0.7.0
Type:

Default:
2000
Limits maximum incoming headers count. If set to 0, no limit will be applied.
server.requestTimeout
Added in: v14.11.0
History
Version
Changes
v18.0.0
The default request timeout changed from no timeout to 300s (5 minutes).
Type:

Default:
300000
Sets the timeout value in milliseconds for receiving the entire request from
the client.
If the timeout expires, the server responds with status 408 without
forwarding the request to the request listener and then closes the connection.
It must be set to a non-zero value (e.g. 120 seconds) to protect against
potential Denial-of-Service attacks in case the server is deployed without a
reverse proxy in front.
server.setTimeout([msecs][, callback])
Added in: v0.9.12
History
Version
Changes
v13.0.0
The default timeout changed from 120s to 0 (no timeout).
msecs

Default:
0 (no timeout)
callback

Returns:

Sets the timeout value for sockets, and emits a
'timeout'
event on
the Server object, passing the socket as an argument, if a timeout
occurs.
If there is a
'timeout'
event listener on the Server object, then it
will be called with the timed-out socket as an argument.
By default, the Server does not timeout sockets. However, if a callback
is assigned to the Server's
'timeout'
event, timeouts must be handled
explicitly.
server.maxRequestsPerSocket
Added in: v16.10.0
Type:

Requests per socket.
Default:
0 (no limit)
The maximum number of requests socket can handle
before closing keep alive connection.
A value of
will disable the limit.
When the limit is reached it will set the
Connection
header value to
close
but will not actually close the connection, subsequent requests sent
after the limit is reached will get
503 Service Unavailable
as a response.
server.timeout
Added in: v0.9.12
History
Version
Changes
v13.0.0
The default timeout changed from 120s to 0 (no timeout).
Type:

Timeout in milliseconds.
Default:
0 (no timeout)
The number of milliseconds of inactivity before a socket is presumed
to have timed out.
A value of
will disable the timeout behavior on incoming connections.
The socket timeout logic is set up on connection, so changing this
value only affects new connections to the server, not any existing connections.
server.keepAliveTimeout
Added in: v8.0.0
Type:

Timeout in milliseconds.
Default:
5000
(5 seconds).
The number of milliseconds of inactivity a server needs to wait for additional
incoming data, after it has finished writing the last response, before a socket
will be destroyed.
This timeout value is combined with the
server.keepAliveTimeoutBuffer
option to determine the actual socket
timeout, calculated as:
socketTimeout = keepAliveTimeout + keepAliveTimeoutBuffer
If the server receives new data before the keep-alive timeout has fired, it
will reset the regular inactivity timeout, i.e.,
server.timeout
A value of
will disable the keep-alive timeout behavior on incoming
connections.
A value of
makes the HTTP server behave similarly to Node.js versions prior
to 8.0.0, which did not have a keep-alive timeout.
The socket timeout logic is set up on connection, so changing this value only
affects new connections to the server, not any existing connections.
server.keepAliveTimeoutBuffer
Added in: v24.6.0, v22.19.0
Type:

Timeout in milliseconds.
Default:
1000
(1 second).
An additional buffer time added to the
server.keepAliveTimeout
to extend the internal socket timeout.
This buffer helps reduce connection reset (
ECONNRESET
) errors by increasing
the socket timeout slightly beyond the advertised keep-alive timeout.
This option applies only to new incoming connections.
server[Symbol.asyncDispose]()
Added in: v20.4.0
History
Version
Changes
v24.2.0
No longer experimental.
Calls
server.close()
and returns a promise that fulfills when the
server has closed.
Class:
http.ServerResponse
Added in: v0.1.17
Extends:

This object is created internally by an HTTP server, not by the user. It is
passed as the second parameter to the
'request'
event.
Event:
'close'
Added in: v0.6.7
Indicates that the response is completed, or its underlying connection was
terminated prematurely (before the response completion).
Event:
'finish'
Added in: v0.3.6
Emitted when the response has been sent. More specifically, this event is
emitted when the last segment of the response headers and body have been
handed off to the operating system for transmission over the network. It
does not imply that the client has received anything yet.
response.addTrailers(headers)
Added in: v0.3.0
headers

This method adds HTTP trailing headers (a header but at the end of the
message) to the response.
Trailers will
only
be emitted if chunked encoding is used for the
response; if it is not (e.g. if the request was HTTP/1.0), they will
be silently discarded.
HTTP requires the
Trailer
header to be sent in order to
emit trailers, with a list of the header fields in its value. E.g.,
response
writeHead
200
'Content-Type'
'text/plain'
'Trailer'
'Content-MD5'
response
write
(fileData)
response
addTrailers
'Content-MD5'
'7895bf4b8828b55ceaf47747b4bca667'
response
end
()
Attempting to set a header field name or value that contains invalid characters
will result in a
TypeError
being thrown.
response.connection
Added in: v0.3.0
Deprecated in: v13.0.0
Stability: 0 - Deprecated. Use
response.socket
Type:

See
response.socket
response.cork()
Added in: v13.2.0, v12.16.0
See
writable.cork()
response.end([data[, encoding]][, callback])
Added in: v0.1.90
History
Version
Changes
v15.0.0
The
data
parameter can now be a
Uint8Array
v10.0.0
This method now returns a reference to
ServerResponse
data



encoding

callback

Returns:

This method signals to the server that all of the response headers and body
have been sent; that server should consider this message complete.
The method,
response.end()
, MUST be called on each response.
If
data
is specified, it is similar in effect to calling
response.write(data, encoding)
followed by
response.end(callback)
If
callback
is specified, it will be called when the response stream
is finished.
response.finished
Added in: v0.0.2
Deprecated in: v13.4.0, v12.16.0
Stability: 0 - Deprecated. Use
response.writableEnded
Type:

The
response.finished
property will be
true
if
response.end()
has been called.
response.flushHeaders()
Added in: v1.6.0
Flushes the response headers. See also:
request.flushHeaders()
response.getHeader(name)
Added in: v0.4.0
name

Returns:




Reads out a header that's already been queued but not sent to the client.
The name is case-insensitive. The type of the return value depends
on the arguments provided to
response.setHeader()
response
setHeader
'Content-Type'
'text/html'
response
setHeader
'Content-Length'
Buffer
byteLength
(body))
response
setHeader
'Set-Cookie'
'type=ninja'
'language=javascript'
])
const
contentType
response
getHeader
'content-type'
// contentType is 'text/html'
const
contentLength
response
getHeader
'Content-Length'
// contentLength is of type number
const
setCookie
response
getHeader
'set-cookie'
// setCookie is of type string[]
response.getHeaderNames()
Added in: v7.7.0
Returns:

Returns an array containing the unique names of the current outgoing headers.
All header names are lowercase.
response
setHeader
'Foo'
'bar'
response
setHeader
'Set-Cookie'
'foo=bar'
'bar=baz'
])
const
headerNames
response
getHeaderNames
()
// headerNames === ['foo', 'set-cookie']
response.getHeaders()
Added in: v7.7.0
Returns:

Returns a shallow copy of the current outgoing headers. Since a shallow copy
is used, array values may be mutated without additional calls to various
header-related http module methods. The keys of the returned object are the
header names and the values are the respective header values. All header names
are lowercase.
The object returned by the
response.getHeaders()
method
does not
prototypically inherit from the JavaScript
Object
. This means that typical
Object
methods such as
obj.toString()
obj.hasOwnProperty()
, and others
are not defined and
will not work
response
setHeader
'Foo'
'bar'
response
setHeader
'Set-Cookie'
'foo=bar'
'bar=baz'
])
const
headers
response
getHeaders
()
// headers === { foo: 'bar', 'set-cookie': ['foo=bar', 'bar=baz'] }
response.hasHeader(name)
Added in: v7.7.0
name

Returns:

Returns
true
if the header identified by
name
is currently set in the
outgoing headers. The header name matching is case-insensitive.
const
hasContentType
response
hasHeader
'content-type'
response.headersSent
Added in: v0.9.3
Type:

Boolean (read-only). True if headers were sent, false otherwise.
response.removeHeader(name)
Added in: v0.4.0
name

Removes a header that's queued for implicit sending.
response
removeHeader
'Content-Encoding'
response.req
Added in: v15.7.0
Type:

A reference to the original HTTP
request
object.
response.sendDate
Added in: v0.7.5
Type:

When true, the Date header will be automatically generated and sent in
the response if it is not already present in the headers. Defaults to true.
This should only be disabled for testing; the Date header is required in
most HTTP responses (see
RFC 9110 Section 6.6.1
for details).
response.setHeader(name, value)
Added in: v0.4.0
name

value



Returns:

Returns the response object.
Sets a single header value for implicit headers. If this header already exists
in the to-be-sent headers, its value will be replaced. Use an array of strings
here to send multiple headers with the same name. Non-string values will be
stored without modification. Therefore,
response.getHeader()
may return
non-string values. However, the non-string values will be converted to strings
for network transmission. The same response object is returned to the caller,
to enable call chaining.
response
setHeader
'Content-Type'
'text/html'
or
response
setHeader
'Set-Cookie'
'type=ninja'
'language=javascript'
])
Attempting to set a header field name or value that contains invalid characters
will result in a
TypeError
being thrown.
When headers have been set with
response.setHeader()
, they will be merged
with any headers passed to
response.writeHead()
, with the headers passed
to
response.writeHead()
given precedence.
// Returns content-type = text/plain
const
server
http
createServer
req
res
=>
res
setHeader
'Content-Type'
'text/html'
res
setHeader
'X-Foo'
'bar'
res
writeHead
200
'Content-Type'
'text/plain'
res
end
'ok'
If
response.writeHead()
method is called and this method has not been
called, it will directly write the supplied header values onto the network
channel without caching internally, and the
response.getHeader()
on the
header will not yield the expected result. If progressive population of headers
is desired with potential future retrieval and modification, use
response.setHeader()
instead of
response.writeHead()
response.setTimeout(msecs[, callback])
Added in: v0.9.12
msecs

callback

Returns:

Sets the Socket's timeout value to
msecs
. If a callback is
provided, then it is added as a listener on the
'timeout'
event on
the response object.
If no
'timeout'
listener is added to the request, the response, or
the server, then sockets are destroyed when they time out. If a handler is
assigned to the request, the response, or the server's
'timeout'
events,
timed out sockets must be handled explicitly.
response.socket
Added in: v0.3.0
Type:

Reference to the underlying socket. Usually users will not want to access
this property. In particular, the socket will not emit
'readable'
events
because of how the protocol parser attaches to the socket. After
response.end()
, the property is nulled.
import
http
from
'node:http'
const
server
http
createServer
req
res
=>
const
ip
res
socket
remoteAddress
const
port
res
socket
remotePort
res
end
`Your IP address is
${
ip
and your source port is
${
port
.`
listen
3000
const
http
require
'node:http'
const
server
http
createServer
req
res
=>
const
ip
res
socket
remoteAddress
const
port
res
socket
remotePort
res
end
`Your IP address is
${
ip
and your source port is
${
port
.`
listen
3000
This property is guaranteed to be an instance of the

class,
a subclass of

, unless the user specified a socket
type other than

response.statusCode
Added in: v0.4.0
Type:

Default:
200
When using implicit headers (not calling
response.writeHead()
explicitly),
this property controls the status code that will be sent to the client when
the headers get flushed.
response
statusCode
404
After response header was sent to the client, this property indicates the
status code which was sent out.
response.statusMessage
Added in: v0.11.8
Type:

When using implicit headers (not calling
response.writeHead()
explicitly),
this property controls the status message that will be sent to the client when
the headers get flushed. If this is left as
undefined
then the standard
message for the status code will be used.
response
statusMessage
'Not found'
After response header was sent to the client, this property indicates the
status message which was sent out.
response.strictContentLength
Added in: v18.10.0, v16.18.0
Type:

Default:
false
If set to
true
, Node.js will check whether the
Content-Length
header value and the size of the body, in bytes, are equal.
Mismatching the
Content-Length
header value will result
in an
Error
being thrown, identified by
code:
'ERR_HTTP_CONTENT_LENGTH_MISMATCH'
response.uncork()
Added in: v13.2.0, v12.16.0
See
writable.uncork()
response.writableEnded
Added in: v12.9.0
Type:

Is
true
after
response.end()
has been called. This property
does not indicate whether the data has been flushed, for this use
response.writableFinished
instead.
response.writableFinished
Added in: v12.7.0
Type:

Is
true
if all data has been flushed to the underlying system, immediately
before the
'finish'
event is emitted.
response.write(chunk[, encoding][, callback])
Added in: v0.1.29
History
Version
Changes
v15.0.0
The
chunk
parameter can now be a
Uint8Array
chunk



encoding

Default:
'utf8'
callback

Returns:

If this method is called and
response.writeHead()
has not been called,
it will switch to implicit header mode and flush the implicit headers.
This sends a chunk of the response body. This method may
be called multiple times to provide successive parts of the body.
If
rejectNonStandardBodyWrites
is set to true in
createServer
then writing to the body is not allowed when the request method or response
status do not support content. If an attempt is made to write to the body for a
HEAD request or as part of a
204
or
304
response, a synchronous
Error
with the code
ERR_HTTP_BODY_NOT_ALLOWED
is thrown.
chunk
can be a string or a buffer. If
chunk
is a string,
the second parameter specifies how to encode it into a byte stream.
callback
will be called when this chunk of data is flushed.
This is the raw HTTP body and has nothing to do with higher-level multi-part
body encodings that may be used.
The first time
response.write()
is called, it will send the buffered
header information and the first chunk of the body to the client. The second
time
response.write()
is called, Node.js assumes data will be streamed,
and sends the new data separately. That is, the response is buffered up to the
first chunk of the body.
Returns
true
if the entire data was flushed successfully to the kernel
buffer. Returns
false
if all or part of the data was queued in user memory.
'drain'
will be emitted when the buffer is free again.
response.writeContinue()
Added in: v0.3.0
Sends an HTTP/1.1 100 Continue message to the client, indicating that
the request body should be sent. See the
'checkContinue'
event on
Server
response.writeEarlyHints(hints[, callback])
Added in: v18.11.0
History
Version
Changes
v18.11.0
Allow passing hints as an object.
hints

callback

Sends an HTTP/1.1 103 Early Hints message to the client with a Link header,
indicating that the user agent can preload/preconnect the linked resources.
The
hints
is an object containing the values of headers to be sent with
early hints message. The optional
callback
argument will be called when
the response message has been written.
Example
const
earlyHintsLink
'; rel=preload; as=style'
response
writeEarlyHints
'link'
earlyHintsLink
const
earlyHintsLinks
'; rel=preload; as=style'
'; rel=preload; as=script'
response
writeEarlyHints
'link'
earlyHintsLinks
'x-trace-id'
'id for diagnostics'
const
earlyHintsCallback
()
=>
console
log
'early hints message sent'
response
writeEarlyHints
'link'
earlyHintsLinks
},
earlyHintsCallback)
response.writeHead(statusCode[, statusMessage][, headers])
Added in: v0.1.30
History
Version
Changes
v14.14.0
Allow passing headers as an array.
v11.10.0, v10.17.0
Return
this
from
writeHead()
to allow chaining with
end()
v5.11.0, v4.4.5
RangeError
is thrown if
statusCode
is not a number in the range
[100, 999]
statusCode

statusMessage

headers


Returns:

Sends a response header to the request. The status code is a 3-digit HTTP
status code, like
404
. The last argument,
headers
, are the response headers.
Optionally one can give a human-readable
statusMessage
as the second
argument.
headers
may be an
Array
where the keys and values are in the same list.
It is
not
a list of tuples. So, the even-numbered offsets are key values,
and the odd-numbered offsets are the associated values. The array is in the same
format as
request.rawHeaders
Returns a reference to the
ServerResponse
, so that calls can be chained.
const
body
'hello world'
response
writeHead
200
'Content-Length'
Buffer
byteLength
(body)
'Content-Type'
'text/plain'
end
(body)
This method must only be called once on a message and it must
be called before
response.end()
is called.
If
response.write()
or
response.end()
are called before calling
this, the implicit/mutable headers will be calculated and call this function.
When headers have been set with
response.setHeader()
, they will be merged
with any headers passed to
response.writeHead()
, with the headers passed
to
response.writeHead()
given precedence.
If this method is called and
response.setHeader()
has not been called,
it will directly write the supplied header values onto the network channel
without caching internally, and the
response.getHeader()
on the header
will not yield the expected result. If progressive population of headers is
desired with potential future retrieval and modification, use
response.setHeader()
instead.
// Returns content-type = text/plain
const
server
http
createServer
req
res
=>
res
setHeader
'Content-Type'
'text/html'
res
setHeader
'X-Foo'
'bar'
res
writeHead
200
'Content-Type'
'text/plain'
res
end
'ok'
Content-Length
is read in bytes, not characters. Use
Buffer.byteLength()
to determine the length of the body in bytes. Node.js
will check whether
Content-Length
and the length of the body which has
been transmitted are equal or not.
Attempting to set a header field name or value that contains invalid characters
will result in a
TypeError
being thrown.
response.writeProcessing()
Added in: v10.0.0
Sends a HTTP/1.1 102 Processing message to the client, indicating that
the request body should be sent.
Class:
http.IncomingMessage
Added in: v0.1.17
History
Version
Changes
v15.5.0
The
destroyed
value returns
true
after the incoming data is consumed.
v13.1.0, v12.16.0
The
readableHighWaterMark
value mirrors that of the socket.
Extends:

An
IncomingMessage
object is created by
http.Server
or
http.ClientRequest
and passed as the first argument to the
'request'
and
'response'
event respectively. It may be used to access response
status, headers, and data.
Different from its
socket
value which is a subclass of

, the
IncomingMessage
itself extends

and is created separately to
parse and emit the incoming HTTP headers and payload, as the underlying socket
may be reused multiple times in case of keep-alive.
Event:
'aborted'
Added in: v0.3.8
Deprecated in: v17.0.0, v16.12.0
Stability: 0 - Deprecated. Listen for
'close'
event instead.
Emitted when the request has been aborted.
Event:
'close'
Added in: v0.4.2
History
Version
Changes
v16.0.0
The close event is now emitted when the request has been completed and not when the underlying socket is closed.
Emitted when the request has been completed.
message.aborted
Added in: v10.1.0
Deprecated in: v17.0.0, v16.12.0
Stability: 0 - Deprecated. Check
message.destroyed
from

Type:

The
message.aborted
property will be
true
if the request has
been aborted.
message.complete
Added in: v0.3.0
Type:

The
message.complete
property will be
true
if a complete HTTP message has
been received and successfully parsed.
This property is particularly useful as a means of determining if a client or
server fully transmitted a message before a connection was terminated:
const
req
http
request
host
'127.0.0.1'
port
8080
method
'POST'
},
res
=>
res
resume
()
res
on
'end'
()
=>
if
res
complete)
console
error
'The connection was terminated while the message was still being sent'
message.connection
Added in: v0.1.90
Deprecated in: v16.0.0
Stability: 0 - Deprecated. Use
message.socket
Alias for
message.socket
message.destroy([error])
Added in: v0.3.0
History
Version
Changes
v14.5.0, v12.19.0
The function returns
this
for consistency with other Readable streams.
error

Returns:

Calls
destroy()
on the socket that received the
IncomingMessage
. If
error
is provided, an
'error'
event is emitted on the socket and
error
is passed
as an argument to any listeners on the event.
message.headers
Added in: v0.1.5
History
Version
Changes
v19.5.0, v18.14.0
The
joinDuplicateHeaders
option in the
http.request()
and
http.createServer()
functions ensures that duplicate headers are not discarded, but rather combined using a comma separator, in accordance with RFC 9110 Section 5.3.
v15.1.0
message.headers
is now lazily computed using an accessor property on the prototype and is no longer enumerable.
Type:

The request/response headers object.
Key-value pairs of header names and values. Header names are lower-cased.
// Prints something like:
//
// { 'user-agent': 'curl/7.22.0',
// host: '127.0.0.1:8000',
// accept: '*/*' }
console
log
(request
headers)
Duplicates in raw headers are handled in the following ways, depending on the
header name:
Duplicates of
age
authorization
content-length
content-type
etag
expires
from
host
if-modified-since
if-unmodified-since
last-modified
location
max-forwards
proxy-authorization
referer
retry-after
server
, or
user-agent
are discarded.
To allow duplicate values of the headers listed above to be joined,
use the option
joinDuplicateHeaders
in
http.request()
and
http.createServer()
. See RFC 9110 Section 5.3 for more
information.
set-cookie
is always an array. Duplicates are added to the array.
For duplicate
headers, the values are joined together with
For all other headers, the values are joined together with
message.headersDistinct
Added in: v18.3.0, v16.17.0
Type:

Similar to
message.headers
, but there is no join logic and the values are
always arrays of strings, even for headers received just once.
// Prints something like:
//
// { 'user-agent': ['curl/7.22.0'],
// host: ['127.0.0.1:8000'],
// accept: ['*/*'] }
console
log
(request
headersDistinct)
message.httpVersion
Added in: v0.1.1
Type:

In case of server request, the HTTP version sent by the client. In the case of
client response, the HTTP version of the connected-to server.
Probably either
'1.1'
or
'1.0'
Also
message.httpVersionMajor
is the first integer and
message.httpVersionMinor
is the second.
message.method
Added in: v0.1.1
Type:

Only valid for request obtained from
http.Server
The request method as a string. Read only. Examples:
'GET'
'DELETE'
message.rawHeaders
Added in: v0.11.6
Type:

The raw request/response headers list exactly as they were received.
The keys and values are in the same list. It is
not
list of tuples. So, the even-numbered offsets are key values, and the
odd-numbered offsets are the associated values.
Header names are not lowercased, and duplicates are not merged.
// Prints something like:
//
// [ 'user-agent',
// 'this is invalid because there can be only one',
// 'User-Agent',
// 'curl/7.22.0',
// 'Host',
// '127.0.0.1:8000',
// 'ACCEPT',
// '*/*' ]
console
log
(request
rawHeaders)
message.rawTrailers
Added in: v0.11.6
Type:

The raw request/response trailer keys and values exactly as they were
received. Only populated at the
'end'
event.
message.setTimeout(msecs[, callback])
Added in: v0.5.9
msecs

callback

Returns:

Calls
message.socket.setTimeout(msecs, callback)
message.socket
Added in: v0.3.0
Type:

The
net.Socket
object associated with the connection.
With HTTPS support, use
request.socket.getPeerCertificate()
to obtain the
client's authentication details.
This property is guaranteed to be an instance of the

class,
a subclass of

, unless the user specified a socket
type other than

or internally nulled.
message.statusCode
Added in: v0.1.1
Type:

Only valid for response obtained from
http.ClientRequest
The 3-digit HTTP response status code. E.G.
404
message.statusMessage
Added in: v0.11.10
Type:

Only valid for response obtained from
http.ClientRequest
The HTTP response status message (reason phrase). E.G.
OK
or
Internal Server Error
message.trailers
Added in: v0.3.0
Type:

The request/response trailers object. Only populated at the
'end'
event.
message.trailersDistinct
Added in: v18.3.0, v16.17.0
Type:

Similar to
message.trailers
, but there is no join logic and the values are
always arrays of strings, even for headers received just once.
Only populated at the
'end'
event.
message.url
Added in: v0.1.90
Type:

Only valid for request obtained from
http.Server
Request URL string. This contains only the URL that is present in the actual
HTTP request. Take the following request:
GET
/status?name=ryan
HTTP
1.1
Accept
text/plain
To parse the URL into its parts:
new
URL
`http://
${
process
env
HOST
??
'localhost'
}${
request
url
When
request.url
is
'/status?name=ryan'
and
process.env.HOST
is undefined:
node
new URL(
{process.env.HOST ?? 'localhost'}
${request
url}
);
URL {
href: 'http://localhost/status?name=ryan',
origin: 'http://localhost',
protocol: 'http:',
username: '',
password: '',
host: 'localhost',
hostname: 'localhost',
port: '',
pathname: '/status',
search: '?name=ryan',
searchParams: URLSearchParams { 'name' => 'ryan' },
hash: ''
Ensure that you set
process.env.HOST
to the server's host name, or consider
replacing this part entirely. If using
req.headers.host
, ensure proper
validation is used, as clients may specify a custom
Host
header.
Class:
http.OutgoingMessage
Added in: v0.1.17
Extends:

This class serves as the parent class of
http.ClientRequest
and
http.ServerResponse
. It is an abstract outgoing message from
the perspective of the participants of an HTTP transaction.
Event:
'drain'
Added in: v0.3.6
Emitted when the buffer of the message is free again.
Event:
'finish'
Added in: v0.1.17
Emitted when the transmission is finished successfully.
Event:
'prefinish'
Added in: v0.11.6
Emitted after
outgoingMessage.end()
is called.
When the event is emitted, all data has been processed but not necessarily
completely flushed.
outgoingMessage.addTrailers(headers)
Added in: v0.3.0
headers

Adds HTTP trailers (headers but at the end of the message) to the message.
Trailers will
only
be emitted if the message is chunked encoded. If not,
the trailers will be silently discarded.
HTTP requires the
Trailer
header to be sent to emit trailers,
with a list of header field names in its value, e.g.
message
writeHead
200
'Content-Type'
'text/plain'
'Trailer'
'Content-MD5'
message
write
(fileData)
message
addTrailers
'Content-MD5'
'7895bf4b8828b55ceaf47747b4bca667'
message
end
()
Attempting to set a header field name or value that contains invalid characters
will result in a
TypeError
being thrown.
outgoingMessage.appendHeader(name, value)
Added in: v18.3.0, v16.17.0
name

Header name
value


Header value
Returns:

Append a single header value to the header object.
If the value is an array, this is equivalent to calling this method multiple
times.
If there were no previous values for the header, this is equivalent to calling
outgoingMessage.setHeader(name, value)
Depending of the value of
options.uniqueHeaders
when the client request or the
server were created, this will end up in the header being sent multiple times or
a single time with values joined using
outgoingMessage.connection
Added in: v0.3.0
Deprecated in: v15.12.0, v14.17.1
Stability: 0 - Deprecated: Use
outgoingMessage.socket
instead.
Alias of
outgoingMessage.socket
outgoingMessage.cork()
Added in: v13.2.0, v12.16.0
See
writable.cork()
outgoingMessage.destroy([error])
Added in: v0.3.0
error

Optional, an error to emit with
error
event
Returns:

Destroys the message. Once a socket is associated with the message
and is connected, that socket will be destroyed as well.
outgoingMessage.end(chunk[, encoding][, callback])
Added in: v0.1.90
History
Version
Changes
v15.0.0
The
chunk
parameter can now be a
Uint8Array
v0.11.6
add
callback
argument.
chunk



encoding

Optional,
Default
utf8
callback

Optional
Returns:

Finishes the outgoing message. If any parts of the body are unsent, it will
flush them to the underlying system. If the message is chunked, it will
send the terminating chunk
0\r\n\r\n
, and send the trailers (if any).
If
chunk
is specified, it is equivalent to calling
outgoingMessage.write(chunk, encoding)
, followed by
outgoingMessage.end(callback)
If
callback
is provided, it will be called when the message is finished
(equivalent to a listener of the
'finish'
event).
outgoingMessage.flushHeaders()
Added in: v1.6.0
Flushes the message headers.
For efficiency reason, Node.js normally buffers the message headers
until
outgoingMessage.end()
is called or the first chunk of message data
is written. It then tries to pack the headers and data into a single TCP
packet.
It is usually desired (it saves a TCP round-trip), but not when the first
data is not sent until possibly much later.
outgoingMessage.flushHeaders()
bypasses the optimization and kickstarts the message.
outgoingMessage.getHeader(name)
Added in: v0.4.0
name

Name of header
Returns:




Gets the value of the HTTP header with the given name. If that header is not
set, the returned value will be
undefined
outgoingMessage.getHeaderNames()
Added in: v7.7.0
Returns:

Returns an array containing the unique names of the current outgoing headers.
All names are lowercase.
outgoingMessage.getHeaders()
Added in: v7.7.0
Returns:

Returns a shallow copy of the current outgoing headers. Since a shallow
copy is used, array values may be mutated without additional calls to
various header-related HTTP module methods. The keys of the returned
object are the header names and the values are the respective header
values. All header names are lowercase.
The object returned by the
outgoingMessage.getHeaders()
method does
not prototypically inherit from the JavaScript
Object
. This means that
typical
Object
methods such as
obj.toString()
obj.hasOwnProperty()
and others are not defined and will not work.
outgoingMessage
setHeader
'Foo'
'bar'
outgoingMessage
setHeader
'Set-Cookie'
'foo=bar'
'bar=baz'
])
const
headers
outgoingMessage
getHeaders
()
// headers === { foo: 'bar', 'set-cookie': ['foo=bar', 'bar=baz'] }
outgoingMessage.hasHeader(name)
Added in: v7.7.0
name

Returns:

Returns
true
if the header identified by
name
is currently set in the
outgoing headers. The header name is case-insensitive.
const
hasContentType
outgoingMessage
hasHeader
'content-type'
outgoingMessage.headersSent
Added in: v0.9.3
Type:

Read-only.
true
if the headers were sent, otherwise
false
outgoingMessage.pipe()
Added in: v9.0.0
Overrides the
stream.pipe()
method inherited from the legacy
Stream
class
which is the parent class of
http.OutgoingMessage
Calling this method will throw an
Error
because
outgoingMessage
is a
write-only stream.
outgoingMessage.removeHeader(name)
Added in: v0.4.0
name

Header name
Removes a header that is queued for implicit sending.
outgoingMessage
removeHeader
'Content-Encoding'
outgoingMessage.setHeader(name, value)
Added in: v0.4.0
name

Header name
value



Header value
Returns:

Sets a single header value. If the header already exists in the to-be-sent
headers, its value will be replaced. Use an array of strings to send multiple
headers with the same name.
outgoingMessage.setHeaders(headers)
Added in: v19.6.0, v18.15.0
headers


Returns:

Sets multiple header values for implicit headers.
headers
must be an instance of
Headers
or
Map
if a header already exists in the to-be-sent headers,
its value will be replaced.
const
headers
new
Headers
foo
'bar'
outgoingMessage
setHeaders
(headers)
or
const
headers
new
Map
([[
'foo'
'bar'
]])
outgoingMessage
setHeaders
(headers)
When headers have been set with
outgoingMessage.setHeaders()
they will be merged with any headers passed to
response.writeHead()
with the headers passed to
response.writeHead()
given precedence.
// Returns content-type = text/plain
const
server
http
createServer
req
res
=>
const
headers
new
Headers
'Content-Type'
'text/html'
res
setHeaders
(headers)
res
writeHead
200
'Content-Type'
'text/plain'
res
end
'ok'
outgoingMessage.setTimeout(msecs[, callback])
Added in: v0.9.12
msecs

callback

Optional function to be called when a timeout
occurs. Same as binding to the
timeout
event.
Returns:

Once a socket is associated with the message and is connected,
socket.setTimeout()
will be called with
msecs
as the first parameter.
outgoingMessage.socket
Added in: v0.3.0
Type:

Reference to the underlying socket. Usually, users will not want to access
this property.
After calling
outgoingMessage.end()
, this property will be nulled.
outgoingMessage.uncork()
Added in: v13.2.0, v12.16.0
See
writable.uncork()
outgoingMessage.writableCorked
Added in: v13.2.0, v12.16.0
Type:

The number of times
outgoingMessage.cork()
has been called.
outgoingMessage.writableEnded
Added in: v12.9.0
Type:

Is
true
if
outgoingMessage.end()
has been called. This property does
not indicate whether the data has been flushed. For that purpose, use
message.writableFinished
instead.
outgoingMessage.writableFinished
Added in: v12.7.0
Type:

Is
true
if all data has been flushed to the underlying system.
outgoingMessage.writableHighWaterMark
Added in: v12.9.0
Type:

The
highWaterMark
of the underlying socket if assigned. Otherwise, the default
buffer level when
writable.write()
starts returning false (
16384
).
outgoingMessage.writableLength
Added in: v12.9.0
Type:

The number of buffered bytes.
outgoingMessage.writableObjectMode
Added in: v12.9.0
Type:

Always
false
outgoingMessage.write(chunk[, encoding][, callback])
Added in: v0.1.29
History
Version
Changes
v15.0.0
The
chunk
parameter can now be a
Uint8Array
v0.11.6
The
callback
argument was added.
chunk



encoding

Default
utf8
callback

Returns:

Sends a chunk of the body. This method can be called multiple times.
The
encoding
argument is only relevant when
chunk
is a string. Defaults to
'utf8'
The
callback
argument is optional and will be called when this chunk of data
is flushed.
Returns
true
if the entire data was flushed successfully to the kernel
buffer. Returns
false
if all or part of the data was queued in the user
memory. The
'drain'
event will be emitted when the buffer is free again.
http.METHODS
Added in: v0.11.8
Type:

A list of the HTTP methods that are supported by the parser.
http.STATUS_CODES
Added in: v0.1.22
Type:

A collection of all the standard HTTP response status codes, and the
short description of each. For example,
http.STATUS_CODES[404] === 'Not Found'
http.createServer([options][, requestListener])
Added in: v0.1.13
History
Version
Changes
v25.1.0
Add optimizeEmptyRequests option.
v24.9.0
The
shouldUpgradeCallback
option is now supported.
v20.1.0, v18.17.0
The
highWaterMark
option is supported now.
v18.0.0
The
requestTimeout
headersTimeout
keepAliveTimeout
, and
connectionsCheckingInterval
options are supported now.
v18.0.0
The
noDelay
option now defaults to
true
v17.7.0, v16.15.0
The
noDelay
keepAlive
and
keepAliveInitialDelay
options are supported now.
v13.8.0, v12.15.0, v10.19.0
The
insecureHTTPParser
option is supported now.
v13.3.0
The
maxHeaderSize
option is supported now.
v9.6.0, v8.12.0
The
options
argument is supported now.
options

connectionsCheckingInterval
: Sets the interval value in milliseconds to
check for request and headers timeout in incomplete requests.
Default:
30000
headersTimeout
: Sets the timeout value in milliseconds for receiving
the complete HTTP headers from the client.
See
server.headersTimeout
for more information.
Default:
60000
highWaterMark

Optionally overrides all
socket
s'
readableHighWaterMark
and
writableHighWaterMark
. This affects
highWaterMark
property of both
IncomingMessage
and
ServerResponse
Default:
See
stream.getDefaultHighWaterMark()
insecureHTTPParser

If set to
true
, it will use a HTTP parser
with leniency flags enabled. Using the insecure parser should be avoided.
See
--insecure-http-parser
for more information.
Default:
false
IncomingMessage

Specifies the
IncomingMessage
class to be used. Useful for extending the original
IncomingMessage
Default:
IncomingMessage
joinDuplicateHeaders

If set to
true
, this option allows
joining the field line values of multiple headers in a request with
a comma (
) instead of discarding the duplicates.
For more information, refer to
message.headers
Default:
false
keepAlive

If set to
true
, it enables keep-alive functionality
on the socket immediately after a new incoming connection is received,
similarly on what is done in [
socket.setKeepAlive([enable][, initialDelay])
][
socket.setKeepAlive(enable, initialDelay)
].
Default:
false
keepAliveInitialDelay

If set to a positive number, it sets the
initial delay before the first keepalive probe is sent on an idle socket.
Default:
keepAliveTimeout
: The number of milliseconds of inactivity a server
needs to wait for additional incoming data, after it has finished writing
the last response, before a socket will be destroyed.
See
server.keepAliveTimeout
for more information.
Default:
5000
maxHeaderSize

Optionally overrides the value of
--max-http-header-size
for requests received by this server, i.e.
the maximum length of request headers in bytes.
Default:
16384 (16 KiB).
noDelay

If set to
true
, it disables the use of Nagle's
algorithm immediately after a new incoming connection is received.
Default:
true
requestTimeout
: Sets the timeout value in milliseconds for receiving
the entire request from the client.
See
server.requestTimeout
for more information.
Default:
300000
requireHostHeader

If set to
true
, it forces the server to
respond with a 400 (Bad Request) status code to any HTTP/1.1
request message that lacks a Host header
(as mandated by the specification).
Default:
true
ServerResponse

Specifies the
ServerResponse
class
to be used. Useful for extending the original
ServerResponse
Default:
ServerResponse
shouldUpgradeCallback(request)

A callback which receives an
incoming request and returns a boolean, to control which upgrade attempts
should be accepted. Accepted upgrades will fire an
'upgrade'
event (or
their sockets will be destroyed, if no listener is registered) while
rejected upgrades will fire a
'request'
event like any non-upgrade
request. This options defaults to
() => server.listenerCount('upgrade') > 0
uniqueHeaders

A list of response headers that should be sent only
once. If the header's value is an array, the items will be joined
using
rejectNonStandardBodyWrites

If set to
true
, an error is thrown
when writing to an HTTP response which does not have a body.
Default:
false
optimizeEmptyRequests

If set to
true
, requests without
Content-Length
or
Transfer-Encoding
headers (indicating no body) will be initialized with an
already-ended body stream, so they will never emit any stream events
(like
'data'
or
'end'
). You can use
req.readableEnded
to detect this case.
Default:
false
requestListener

Returns:

Returns a new instance of
http.Server
The
requestListener
is a function which is automatically
added to the
'request'
event.
import
http
from
'node:http'
// Create a local server to receive data from
const
server
http
createServer
req
res
=>
res
writeHead
200
'Content-Type'
'application/json'
res
end
JSON
stringify
data
'Hello World!'
))
server
listen
8000
const
http
require
'node:http'
// Create a local server to receive data from
const
server
http
createServer
req
res
=>
res
writeHead
200
'Content-Type'
'application/json'
res
end
JSON
stringify
data
'Hello World!'
))
server
listen
8000
import
http
from
'node:http'
// Create a local server to receive data from
const
server
http
createServer
()
// Listen to the request event
server
on
'request'
request
res
=>
res
writeHead
200
'Content-Type'
'application/json'
res
end
JSON
stringify
data
'Hello World!'
))
server
listen
8000
const
http
require
'node:http'
// Create a local server to receive data from
const
server
http
createServer
()
// Listen to the request event
server
on
'request'
request
res
=>
res
writeHead
200
'Content-Type'
'application/json'
res
end
JSON
stringify
data
'Hello World!'
))
server
listen
8000
http.get(options[, callback])
http.get(url[, options][, callback])
Added in: v0.3.6
History
Version
Changes
v10.9.0
The
url
parameter can now be passed along with a separate
options
object.
v7.5.0
The
options
parameter can be a WHATWG
URL
object.
url


options

Accepts the same
options
as
http.request()
, with the method set to GET by default.
callback

Returns:

Since most requests are GET requests without bodies, Node.js provides this
convenience method. The only difference between this method and
http.request()
is that it sets the method to GET by default and calls
req.end()
automatically. The callback must take care to consume the response
data for reasons stated in
http.ClientRequest
section.
The
callback
is invoked with a single argument that is an instance of
http.IncomingMessage
JSON fetching example:
http
get
'http://localhost:8000/'
res
=>
const
statusCode
res
const
contentType
res
headers[
'content-type'
let
error
// Any 2xx status code signals a successful response but
// here we're only checking for 200.
if
(statusCode
!==
200
error
new
Error
'Request Failed.
\n
`Status Code:
${
statusCode
else
if
application
\/
json
test
(contentType))
error
new
Error
'Invalid content-type.
\n
`Expected application/json but received
${
contentType
if
(error)
console
error
(error
message)
// Consume response data to free up memory
res
resume
()
return
res
setEncoding
'utf8'
let
rawData
''
res
on
'data'
chunk
=>
rawData
+=
chunk
res
on
'end'
()
=>
try
const
parsedData
JSON
parse
(rawData)
console
log
(parsedData)
catch
(e)
console
error
(e
message)
on
'error'
=>
console
error
`Got error:
${
message
// Create a local server to receive data from
const
server
http
createServer
req
res
=>
res
writeHead
200
'Content-Type'
'application/json'
res
end
JSON
stringify
data
'Hello World!'
))
server
listen
8000
http.globalAgent
Added in: v0.5.9
History
Version
Changes
v19.0.0
The agent now uses HTTP Keep-Alive and a 5 second timeout by default.
Type:

Global instance of
Agent
which is used as the default for all HTTP client
requests. Diverges from a default
Agent
configuration by having
keepAlive
enabled and a
timeout
of 5 seconds.
http.maxHeaderSize
Added in: v11.6.0, v10.15.0
Type:

Read-only property specifying the maximum allowed size of HTTP headers in bytes.
Defaults to 16 KiB. Configurable using the
--max-http-header-size
CLI
option.
This can be overridden for servers and client requests by passing the
maxHeaderSize
option.
http.request(options[, callback])
http.request(url[, options][, callback])
Added in: v0.3.6
History
Version
Changes
v16.7.0, v14.18.0
When using a
URL
object parsed username and password will now be properly URI decoded.
v15.3.0, v14.17.0
It is possible to abort a request with an AbortSignal.
v13.8.0, v12.15.0, v10.19.0
The
insecureHTTPParser
option is supported now.
v13.3.0
The
maxHeaderSize
option is supported now.
v10.9.0
The
url
parameter can now be passed along with a separate
options
object.
v7.5.0
The
options
parameter can be a WHATWG
URL
object.
url


options

agent


Controls
Agent
behavior. Possible
values:
undefined
(default): use
http.globalAgent
for this host and port.
Agent
object: explicitly use the passed in
Agent
false
: causes a new
Agent
with default values to be used.
auth

Basic authentication (
'user:password'
) to compute an
Authorization header.
createConnection

A function that produces a socket/stream to
use for the request when the
agent
option is not used. This can be used to
avoid creating a custom
Agent
class just to override the default
createConnection
function. See
agent.createConnection()
for more
details. Any
Duplex
stream is a valid return value.
defaultPort

Default port for the protocol.
Default:
agent.defaultPort
if an
Agent
is used, else
undefined
family

IP address family to use when resolving
host
or
hostname
. Valid values are
or
. When unspecified, both IP v4 and
v6 will be used.
headers


An object or an array of strings containing request
headers. The array is in the same format as
message.rawHeaders
hints

Optional
dns.lookup()
hints
host

A domain name or IP address of the server to issue the
request to.
Default:
'localhost'
hostname

Alias for
host
. To support
url.parse()
hostname
will be used if both
host
and
hostname
are specified.
insecureHTTPParser

If set to
true
, it will use a HTTP parser
with leniency flags enabled. Using the insecure parser should be avoided.
See
--insecure-http-parser
for more information.
Default:
false
joinDuplicateHeaders

It joins the field line values of
multiple headers in a request with
instead of discarding
the duplicates. See
message.headers
for more information.
Default:
false
localAddress

Local interface to bind for network connections.
localPort

Local port to connect from.
lookup

Custom lookup function.
Default:
dns.lookup()
maxHeaderSize

Optionally overrides the value of
--max-http-header-size
(the maximum length of response headers in
bytes) for responses received from the server.
Default:
16384 (16 KiB).
method

A string specifying the HTTP request method.
Default:
'GET'
path

Request path. Should include query string if any.
E.G.
'/index.html?page=12'
. An exception is thrown when the request path
contains illegal characters. Currently, only spaces are rejected but that
may change in the future.
Default:
'/'
port

Port of remote server.
Default:
defaultPort
if set,
else
80
protocol

Protocol to use.
Default:
'http:'
setDefaultHeaders

: Specifies whether or not to automatically add
default headers such as
Connection
Content-Length
Transfer-Encoding
and
Host
. If set to
false
then all necessary headers must be added
manually. Defaults to
true
setHost

: Specifies whether or not to automatically add the
Host
header. If provided, this overrides
setDefaultHeaders
. Defaults to
true
signal

: An AbortSignal that may be used to abort an ongoing
request.
socketPath

Unix domain socket. Cannot be used if one of
host
or
port
is specified, as those specify a TCP Socket.
timeout

: A number specifying the socket timeout in milliseconds.
This will set the timeout before the socket is connected.
uniqueHeaders

A list of request headers that should be sent
only once. If the header's value is an array, the items will be joined
using
callback

Returns:

options
in
socket.connect()
are also supported.
Node.js maintains several connections per server to make HTTP requests.
This function allows one to transparently issue requests.
url
can be a string or a
URL
object. If
url
is a
string, it is automatically parsed with
new URL()
. If it is a
URL
object, it will be automatically converted to an ordinary
options
object.
If both
url
and
options
are specified, the objects are merged, with the
options
properties taking precedence.
The optional
callback
parameter will be added as a one-time listener for
the
'response'
event.
http.request()
returns an instance of the
http.ClientRequest
class. The
ClientRequest
instance is a writable stream. If one needs to
upload a file with a POST request, then write to the
ClientRequest
object.
import
http
from
'node:http'
import
Buffer
from
'node:buffer'
const
postData
JSON
stringify
'msg'
'Hello World!'
const
options
hostname
'www.google.com'
port
80
path
'/upload'
method
'POST'
headers
'Content-Type'
'application/json'
'Content-Length'
Buffer
byteLength
(postData)
},
};
const
req
http
request
(options
res
=>
console
log
`STATUS:
${
res
statusCode
console
log
`HEADERS:
${
JSON
stringify
res
headers
res
setEncoding
'utf8'
res
on
'data'
chunk
=>
console
log
`BODY:
${
chunk
res
on
'end'
()
=>
console
log
'No more data in response.'
req
on
'error'
=>
console
error
`problem with request:
${
message
// Write data to request body
req
write
(postData)
req
end
()
const
http
require
'node:http'
const
postData
JSON
stringify
'msg'
'Hello World!'
const
options
hostname
'www.google.com'
port
80
path
'/upload'
method
'POST'
headers
'Content-Type'
'application/json'
'Content-Length'
Buffer
byteLength
(postData)
},
};
const
req
http
request
(options
res
=>
console
log
`STATUS:
${
res
statusCode
console
log
`HEADERS:
${
JSON
stringify
res
headers
res
setEncoding
'utf8'
res
on
'data'
chunk
=>
console
log
`BODY:
${
chunk
res
on
'end'
()
=>
console
log
'No more data in response.'
req
on
'error'
=>
console
error
`problem with request:
${
message
// Write data to request body
req
write
(postData)
req
end
()
In the example
req.end()
was called. With
http.request()
one
must always call
req.end()
to signify the end of the request -
even if there is no data being written to the request body.
If any error is encountered during the request (be that with DNS resolution,
TCP level errors, or actual HTTP parse errors) an
'error'
event is emitted
on the returned request object. As with all
'error'
events, if no listeners
are registered the error will be thrown.
There are a few special headers that should be noted.
Sending a 'Connection: keep-alive' will notify Node.js that the connection to
the server should be persisted until the next request.
Sending a 'Content-Length' header will disable the default chunked encoding.
Sending an 'Expect' header will immediately send the request headers.
Usually, when sending 'Expect: 100-continue', both a timeout and a listener
for the
'continue'
event should be set. See RFC 2616 Section 8.2.3 for more
information.
Sending an Authorization header will override using the
auth
option
to compute basic authentication.
Example using a
URL
as
options
const
options
new
URL
'http://abc:xyz@example.com'
const
req
http
request
(options
res
=>
// ...
In a successful request, the following events will be emitted in the following
order:
'socket'
'response'
'data'
any number of times, on the
res
object
'data'
will not be emitted at all if the response body is empty, for
instance, in most redirects)
'end'
on the
res
object
'close'
In the case of a connection error, the following events will be emitted:
'socket'
'error'
'close'
In the case of a premature connection close before the response is received,
the following events will be emitted in the following order:
'socket'
'error'
with an error with message
'Error: socket hang up'
and code
'ECONNRESET'
'close'
In the case of a premature connection close after the response is received,
the following events will be emitted in the following order:
'socket'
'response'
'data'
any number of times, on the
res
object
(connection closed here)
'aborted'
on the
res
object
'close'
'error'
on the
res
object with an error with message
'Error: aborted'
and code
'ECONNRESET'
'close'
on the
res
object
If
req.destroy()
is called before a socket is assigned, the following
events will be emitted in the following order:
req.destroy()
called here)
'error'
with an error with message
'Error: socket hang up'
and code
'ECONNRESET'
, or the error with which
req.destroy()
was called
'close'
If
req.destroy()
is called before the connection succeeds, the following
events will be emitted in the following order:
'socket'
req.destroy()
called here)
'error'
with an error with message
'Error: socket hang up'
and code
'ECONNRESET'
, or the error with which
req.destroy()
was called
'close'
If
req.destroy()
is called after the response is received, the following
events will be emitted in the following order:
'socket'
'response'
'data'
any number of times, on the
res
object
req.destroy()
called here)
'aborted'
on the
res
object
'close'
'error'
on the
res
object with an error with message
'Error: aborted'
and code
'ECONNRESET'
, or the error with which
req.destroy()
was called
'close'
on the
res
object
If
req.abort()
is called before a socket is assigned, the following
events will be emitted in the following order:
req.abort()
called here)
'abort'
'close'
If
req.abort()
is called before the connection succeeds, the following
events will be emitted in the following order:
'socket'
req.abort()
called here)
'abort'
'error'
with an error with message
'Error: socket hang up'
and code
'ECONNRESET'
'close'
If
req.abort()
is called after the response is received, the following
events will be emitted in the following order:
'socket'
'response'
'data'
any number of times, on the
res
object
req.abort()
called here)
'abort'
'aborted'
on the
res
object
'error'
on the
res
object with an error with message
'Error: aborted'
and code
'ECONNRESET'
'close'
'close'
on the
res
object
Setting the
timeout
option or using the
setTimeout()
function will
not abort the request or do anything besides add a
'timeout'
event.
Passing an
AbortSignal
and then calling
abort()
on the corresponding
AbortController
will behave the same way as calling
.destroy()
on the
request. Specifically, the
'error'
event will be emitted with an error with
the message
'AbortError: The operation was aborted'
, the code
'ABORT_ERR'
and the
cause
, if one was provided.
http.validateHeaderName(name[, label])
Added in: v14.3.0
History
Version
Changes
v19.5.0, v18.14.0
The
label
parameter is added.
name

label

Label for error message.
Default:
'Header name'
Performs the low-level validations on the provided
name
that are done when
res.setHeader(name, value)
is called.
Passing illegal value as
name
will result in a
TypeError
being thrown,
identified by
code: 'ERR_INVALID_HTTP_TOKEN'
It is not necessary to use this method before passing headers to an HTTP request
or response. The HTTP module will automatically validate such headers.
Example:
import
validateHeaderName
from
'node:http'
try
validateHeaderName
''
catch
(err)
console
error
(err
instanceof
TypeError
// --> true
console
error
(err
code)
// --> 'ERR_INVALID_HTTP_TOKEN'
console
error
(err
message)
// --> 'Header name must be a valid HTTP token [""]'
const
validateHeaderName
require
'node:http'
try
validateHeaderName
''
catch
(err)
console
error
(err
instanceof
TypeError
// --> true
console
error
(err
code)
// --> 'ERR_INVALID_HTTP_TOKEN'
console
error
(err
message)
// --> 'Header name must be a valid HTTP token [""]'
http.validateHeaderValue(name, value)
Added in: v14.3.0
name

value

Performs the low-level validations on the provided
value
that are done when
res.setHeader(name, value)
is called.
Passing illegal value as
value
will result in a
TypeError
being thrown.
Undefined value error is identified by
code: 'ERR_HTTP_INVALID_HEADER_VALUE'
Invalid value character error is identified by
code: 'ERR_INVALID_CHAR'
It is not necessary to use this method before passing headers to an HTTP request
or response. The HTTP module will automatically validate such headers.
Examples:
import
validateHeaderValue
from
'node:http'
try
validateHeaderValue
'x-my-header'
undefined
catch
(err)
console
error
(err
instanceof
TypeError
// --> true
console
error
(err
code
===
'ERR_HTTP_INVALID_HEADER_VALUE'
// --> true
console
error
(err
message)
// --> 'Invalid value "undefined" for header "x-my-header"'
try
validateHeaderValue
'x-my-header'
'oʊmɪɡə'
catch
(err)
console
error
(err
instanceof
TypeError
// --> true
console
error
(err
code
===
'ERR_INVALID_CHAR'
// --> true
console
error
(err
message)
// --> 'Invalid character in header content ["x-my-header"]'
const
validateHeaderValue
require
'node:http'
try
validateHeaderValue
'x-my-header'
undefined
catch
(err)
console
error
(err
instanceof
TypeError
// --> true
console
error
(err
code
===
'ERR_HTTP_INVALID_HEADER_VALUE'
// --> true
console
error
(err
message)
// --> 'Invalid value "undefined" for header "x-my-header"'
try
validateHeaderValue
'x-my-header'
'oʊmɪɡə'
catch
(err)
console
error
(err
instanceof
TypeError
// --> true
console
error
(err
code
===
'ERR_INVALID_CHAR'
// --> true
console
error
(err
message)
// --> 'Invalid character in header content ["x-my-header"]'
http.setMaxIdleHTTPParsers(max)
Added in: v18.8.0, v16.18.0
max

Default:
1000
Set the maximum number of idle HTTP parsers.
http.setGlobalProxyFromEnv([proxyEnv])
Added in: v25.4.0
proxyEnv

An object containing proxy configuration. This accepts the
same options as the
proxyEnv
option accepted by
Agent
Default:
process.env
Returns:

A function that restores the original agent and dispatcher
settings to the state before this
http.setGlobalProxyFromEnv()
is invoked.
Dynamically resets the global configurations to enable built-in proxy support for
fetch()
and
http.request()
https.request()
at runtime, as an alternative
to using the
--use-env-proxy
flag or
NODE_USE_ENV_PROXY
environment variable.
It can also be used to override settings configured from the environment variables.
As this function resets the global configurations, any previously configured
http.globalAgent
https.globalAgent
or undici global dispatcher would be
overridden after this function is invoked. It's recommended to invoke it before any
requests are made and avoid invoking it in the middle of any requests.
See
Built-in Proxy Support
for details on proxy URL formats and
NO_PROXY
syntax.
Class:
WebSocket
Added in: v22.5.0
A browser-compatible implementation of

Built-in Proxy Support
Added in: v24.5.0
Stability: 1.1 - Active development
When Node.js creates the global agent, if the
NODE_USE_ENV_PROXY
environment variable is
set to
or
--use-env-proxy
is enabled, the global agent will be constructed
with
proxyEnv: process.env
, enabling proxy support based on the environment variables.
To enable proxy support dynamically and globally, use
http.setGlobalProxyFromEnv()
Custom agents can also be created with proxy support by passing a
proxyEnv
option when constructing the agent. The value can be
process.env
if they just want to inherit the configuration from the environment variables,
or an object with specific setting overriding the environment.
The following properties of the
proxyEnv
are checked to configure proxy
support.
HTTP_PROXY
or
http_proxy
: Proxy server URL for HTTP requests. If both are set,
http_proxy
takes precedence.
HTTPS_PROXY
or
https_proxy
: Proxy server URL for HTTPS requests. If both are set,
https_proxy
takes precedence.
NO_PROXY
or
no_proxy
: Comma-separated list of hosts to bypass the proxy. If both are set,
no_proxy
takes precedence.
If the request is made to a Unix domain socket, the proxy settings will be ignored.
Proxy URL Format
Proxy URLs can use either HTTP or HTTPS protocols:
HTTP proxy:
HTTPS proxy:
Proxy with authentication:
NO_PROXY
Format
The
NO_PROXY
environment variable supports several formats:
- Bypass proxy for all hosts
example.com
- Exact host name match
.example.com
- Domain suffix match (matches
sub.example.com
*.example.com
- Wildcard domain match
192.168.1.100
- Exact IP address match
192.168.1.1-192.168.1.100
- IP address range
example.com:8080
- Hostname with specific port
Multiple entries should be separated by commas.
Example
To start a Node.js process with proxy support enabled for all requests sent
through the default global agent, either use the
NODE_USE_ENV_PROXY
environment
variable:
NODE_USE_ENV_PROXY=1 HTTP_PROXY=http://proxy.example.com:8080 NO_PROXY=localhost,127.0.0.1 node client.js
Or the
--use-env-proxy
flag.
HTTP_PROXY=http://proxy.example.com:8080 NO_PROXY=localhost,127.0.0.1 node --use-env-proxy client.js
To enable proxy support dynamically and globally with
process.env
(the default option of
http.setGlobalProxyFromEnv()
):
const
http
require
'node:http'
// Reads proxy-related environment variables from process.env
const
restore
http
setGlobalProxyFromEnv
()
// Subsequent requests will use the configured proxies from environment variables
http
get
'http://www.example.com'
res
=>
// This request will be proxied if HTTP_PROXY or http_proxy is set
fetch
'https://www.example.com'
res
=>
// This request will be proxied if HTTPS_PROXY or https_proxy is set
// To restore the original global agent and dispatcher settings, call the returned function.
// restore();
import
http
from
'node:http'
// Reads proxy-related environment variables from process.env
http
setGlobalProxyFromEnv
()
// Subsequent requests will use the configured proxies from environment variables
http
get
'http://www.example.com'
res
=>
// This request will be proxied if HTTP_PROXY or http_proxy is set
fetch
'https://www.example.com'
res
=>
// This request will be proxied if HTTPS_PROXY or https_proxy is set
// To restore the original global agent and dispatcher settings, call the returned function.
// restore();
To enable proxy support dynamically and globally with custom settings:
const
http
require
'node:http'
const
restore
http
setGlobalProxyFromEnv
http_proxy
'http://proxy.example.com:8080'
https_proxy
'https://proxy.example.com:8443'
no_proxy
'localhost,127.0.0.1,.internal.example.com'
// Subsequent requests will use the configured proxies
http
get
'http://www.example.com'
res
=>
// This request will be proxied through proxy.example.com:8080
fetch
'https://www.example.com'
res
=>
// This request will be proxied through proxy.example.com:8443
import
http
from
'node:http'
http
setGlobalProxyFromEnv
http_proxy
'http://proxy.example.com:8080'
https_proxy
'https://proxy.example.com:8443'
no_proxy
'localhost,127.0.0.1,.internal.example.com'
// Subsequent requests will use the configured proxies
http
get
'http://www.example.com'
res
=>
// This request will be proxied through proxy.example.com:8080
fetch
'https://www.example.com'
res
=>
// This request will be proxied through proxy.example.com:8443
To create a custom agent with built-in proxy support:
const
http
require
'node:http'
// Creating a custom agent with custom proxy support.
const
agent
new
http
Agent
proxyEnv
HTTP_PROXY
'http://proxy.example.com:8080'
http
request
hostname
'www.example.com'
port
80
path
'/'
agent
},
res
=>
// This request will be proxied through proxy.example.com:8080 using the HTTP protocol.
console
log
`STATUS:
${
res
statusCode
Alternatively, the following also works:
const
http
require
'node:http'
// Use lower-cased option name.
const
agent1
new
http
Agent
proxyEnv
http_proxy
'http://proxy.example.com:8080'
// Use values inherited from the environment variables, if the process is started with
// HTTP_PROXY=http://proxy.example.com:8080 this will use the proxy server specified
// in process.env.HTTP_PROXY.
const
agent2
new
http
Agent
proxyEnv
process
env

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